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<title>weatbag.git/weatbag/__init__.py, branch master</title>
<subtitle>Written by Everyone Altogether, The Big Adventure Game
</subtitle>
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<updated>2013-01-11T07:25:06Z</updated>
<entry>
<title>Now player can eat berries to recover 2 hit point in tile n3.</title>
<updated>2013-01-11T07:25:06Z</updated>
<author>
<name>kylerzhang</name>
<email>kylerzhang11@gmail.com</email>
</author>
<published>2013-01-11T07:25:06Z</published>
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<id>urn:sha1:2eaff95612246eb81c2b34fadfec0032f6f66618</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Allow custom message when player attempts to move to nonexistent tile.</title>
<updated>2013-01-10T16:45:18Z</updated>
<author>
<name>Thomas Kluyver</name>
<email>takowl@gmail.com</email>
</author>
<published>2013-01-10T16:45:18Z</published>
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<id>urn:sha1:ead0301daaa6f07d9fc740050019bf204543f0ea</id>
<content type='text'>
Closes gh-7
</content>
</entry>
<entry>
<title>Merge pull request #4 from ben174/master</title>
<updated>2013-01-09T10:28:35Z</updated>
<author>
<name>Thomas Kluyver</name>
<email>takowl@gmail.com</email>
</author>
<published>2013-01-09T10:28:35Z</published>
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<id>urn:sha1:1da208f02a091c1dc9a9912d7066805a445d09bd</id>
<content type='text'>
Add new n3 tile with Orc battle at entrance of cave. Player now has hit_points.</content>
</entry>
<entry>
<title>Add a simple way to test tiles</title>
<updated>2013-01-07T20:50:07Z</updated>
<author>
<name>Thomas Kluyver</name>
<email>takowl@gmail.com</email>
</author>
<published>2013-01-07T20:50:07Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Else condition for reporting health is now a catch-all (in case they go into negative hit points).</title>
<updated>2013-01-07T15:19:31Z</updated>
<author>
<name>Ben Friedland</name>
<email>ben174@gmail.com</email>
</author>
<published>2013-01-07T15:19:31Z</published>
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<id>urn:sha1:bde94f80e518182888d944430bcfe7329d48e817</id>
<content type='text'>
</content>
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<entry>
<title>Orc battle at entrance of cave. Player now has hit_points.</title>
<updated>2013-01-07T13:16:17Z</updated>
<author>
<name>Ben Friedland</name>
<email>ben174@gmail.com</email>
</author>
<published>2013-01-07T13:16:17Z</published>
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<id>urn:sha1:bf461cbd055b2f1a4c5b092f5e5f44a4c64f1a03</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Various fixes to game core</title>
<updated>2013-01-05T17:10:23Z</updated>
<author>
<name>Thomas Kluyver</name>
<email>takowl@gmail.com</email>
</author>
<published>2013-01-05T17:10:23Z</published>
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<id>urn:sha1:76d1149e6725ca8a59799e0c1f2112d3cbab5afb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add initial documentation</title>
<updated>2013-01-05T16:10:21Z</updated>
<author>
<name>Thomas Kluyver</name>
<email>takowl@gmail.com</email>
</author>
<published>2013-01-05T16:10:21Z</published>
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<id>urn:sha1:f89cde0eb4f11d525acdaa2bb0edbe8c48117dc3</id>
<content type='text'>
</content>
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<entry>
<title>Create initial game framework.</title>
<updated>2012-12-29T19:36:19Z</updated>
<author>
<name>Thomas</name>
<email>thomas@study-old.(none)</email>
</author>
<published>2012-12-29T19:36:19Z</published>
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