@opt stack_pointer RF @opt csr_scratch RH @use ext_std:* ; bootstrap code (must be called to set up mandatory data) ; will jump to label main @include bootstrap @label main ldi vt_text_mem RA ldr RA RA ldi 4 RB ; letter D str RB RA addi RA 1 RA ldi 5 RB ; letter E str RB RA addi RA 1 RA ldi 1 RB ; letter A str RB RA addi RA 1 RA ldi 4 RB ; letter D str RB RA addi RA 1 RA ldi 2 RB ; letter B str RB RA addi RA 1 RA ldi 5 RB ; letter E str RB RA addi RA 1 RA ldi 5 RB ; letter E str RB RA addi RA 1 RA ldi 6 RB ; letter F str RB RA ; set graphics mode to sprite mode ; set_graphics_mode gr_sprite_mode set_graphics_mode gr_text_mode @label loop jpi loop