From f3cc4f82624b21dafa19515b69c66a3c8f4fe248 Mon Sep 17 00:00:00 2001 From: Jan Tuomi Date: Wed, 10 Aug 2022 00:23:36 +0300 Subject: Add enemy --- PatrolEnemy.tscn | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 PatrolEnemy.tscn (limited to 'PatrolEnemy.tscn') diff --git a/PatrolEnemy.tscn b/PatrolEnemy.tscn new file mode 100644 index 0000000..57ed3fa --- /dev/null +++ b/PatrolEnemy.tscn @@ -0,0 +1,33 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://PatrolEnemy.gd" type="Script" id=1] +[ext_resource path="res://Assets/kenney_pixelplatformer/Characters/character_0016.png" type="Texture" id=2] +[ext_resource path="res://Assets/kenney_pixelplatformer/Characters/character_0015.png" type="Texture" id=3] + +[sub_resource type="SpriteFrames" id=1] +animations = [ { +"frames": [ ExtResource( 3 ), ExtResource( 2 ) ], +"loop": true, +"name": "default", +"speed": 5.0 +} ] + +[sub_resource type="RectangleShape2D" id=2] +extents = Vector2( 11, 11 ) + +[node name="PatrolEnemy" type="KinematicBody2D"] +script = ExtResource( 1 ) + +[node name="AnimatedSprite" type="AnimatedSprite" parent="."] +scale = Vector2( 2, 2 ) +frames = SubResource( 1 ) +playing = true + +[node name="RayCastWall" type="RayCast2D" parent="."] +position = Vector2( 0, 23 ) +enabled = true +cast_to = Vector2( -17, 0 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2( -1, 12 ) +shape = SubResource( 2 ) -- cgit v1.3