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authorJan Tuomi <jans.tuomi@gmail.com>2016-03-14 19:27:50 +0200
committerJan Tuomi <jans.tuomi@gmail.com>2016-03-14 19:27:50 +0200
commitb791625011d2f1c6fa604a3ff67d7479fcffa7de (patch)
treee35046626dcb22181f82f07d08df1288fb4552b1 /WaveClass4PolyPlusLPF_BETA/WaveClass4PolyPlusLPF_BETA.ino
parentca6cf59e549db308b305f1a7469536d37ff372e6 (diff)
Fork fakebitpolytechnic/cheapsynth
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-
-/* Example of a sound being triggered by MIDI input.
- *
- * Demonstrates playing notes with Mozzi in response to MIDI input,
- * using the standard Arduino MIDI library:
- * http://playground.arduino.cc/Main/MIDILibrary
- *
- * Mozzi help/discussion/announcements:
- * https://groups.google.com/forum/#!forum/mozzi-users
- *
- * Tim Barrass 2013.
- * This example code is in the public domain.
- *
- * sgreen - modified to use standard Arduino midi library, added saw wave, lowpass filter
- * Audio output from pin 9 (pwm)
- * Midi plug pin 2 (centre) to Arduino gnd, pin 5 to RX (0)
- * http://www.philrees.co.uk/midiplug.htm
- * Now with drums! (still has all this code in there, commented out : )
-
-S Green:
-mod controller/ribbon is low pass filter cut-off
-big button switches between tri/rectangle/noise/saw
-(noise is at constant frequency)
-
-NB think mostly fixed, but may still be possible to crash filter with loud sounds, hit reset!
-
- */
-
-
-#include <MIDI.h>
-#include <MozziGuts.h>
-#include <Oscil.h> // oscillator template
-#include <Line.h> // for envelope
-#include <Sample.h>
-#include <mozzi_utils.h>
-#include <mozzi_analog.h>
-
-#include <tables/sin2048_int8.h> // sine table for oscillator
-//#include <tables/saw2048_int8.h>
-//#include <tables/triangle2048_int8.h>
-
-#include <mozzi_midi.h>
-#include <ADSRslow.h>
-#include <fixedMath.h>
-#include <LowPassFilter.h>
-#include "Wave.h"
-#include <WaveShaper.h>
-#include <tables/waveshape_compress_512_to_488_int16.h>
-
-#define MAX_NOTES 4
-//Dave G: now seems to do 4 note polyphony without clicking (higher notes are a bit grainy)
-int threshold=255/MAX_NOTES;
-
-#define DRUM_SAMPLES 0
-
-/*
-#if DRUM_SAMPLES
-#include "kick909.h"
-#include "snare909.h"
-#include "hihatc909.h"
-#include "hihato909.h"
-#endif
-*/
-
-// use #define for CONTROL_RATE, not a constant
-#define CONTROL_RATE 128 // powers of 2 please
-
-#define ENABLE_MIDI 1
-#define DEBUG 0
-#define BPM 120
-#define STEPS_PER_BEAT 4
-
-unsigned long stepCounter = 0;
-unsigned long ticksPerStep = (60*CONTROL_RATE) / (BPM*STEPS_PER_BEAT);
-
-// audio sinewave oscillator
-//Oscil <SIN2048_NUM_CELLS, AUDIO_RATE> osc(SIN2048_DATA);
-//Oscil <SAW2048_NUM_CELLS, AUDIO_RATE> osc(SAW2048_DATA);
-//Oscil <TRIANGLE2048_NUM_CELLS, AUDIO_RATE> osc(TRIANGLE2048_DATA);
-//Wave myosc;
-//Wave lfo;
-Oscil <SIN2048_NUM_CELLS, AUDIO_RATE> lfo(SIN2048_DATA);
-WaveShaper <int> aCompress(WAVESHAPE_COMPRESS_512_TO_488_DATA); // to compress instead of dividing by 2 after adding signals
-
-struct Channel {
- Wave osc;
- //Oscil <TRIANGLE2048_NUM_CELLS, AUDIO_RATE> osc;
- ADSR <CONTROL_RATE> env;
- byte note;
- byte gain;
-};
-Channel chan[MAX_NOTES];
-byte currentChan = 0;
-
-// envelope generator
-//ADSR <CONTROL_RATE> envelope;
-LowPassFilter lpf;
-int crushCtrl = 0;
-int gain = 32;
-float octave = 1.0f;
-
-boolean enableDrums = false;
-
-int step = 0;
-int waveType = 1;
-
-int button0_old = 0;
-int button1_old = 0;
-
-#if DRUM_SAMPLES
-// drums
-Sample <kick909_NUM_CELLS, AUDIO_RATE> kickSamp(kick909_DATA);
-Sample <snare909_NUM_CELLS, AUDIO_RATE> snareSamp(snare909_DATA);
-Sample <hihatc909_NUM_CELLS, AUDIO_RATE> hihatcSamp(hihatc909_DATA);
-Sample <hihato_NUM_CELLS, AUDIO_RATE> hihatoSamp(hihato_DATA);
-#endif
-
-byte pattern[4][16] = {
- //0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0 hhc
- 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, // 1 hho
- 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, // 2 s
- 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1 // 3 k
-};
-
-// pin defines
-#define LED 13 // to see if MIDI is being recieved
-#define BUTTON0_PIN 2
-#define BUTTON1_PIN 3
-
-// forward declarations
-void HandleNoteOn(byte channel, byte note, byte velocity);
-void HandleNoteOff(byte channel, byte note, byte velocity);
-void HandleControlChange (byte channel, byte number, byte value);
-void HandlePitchBend (byte channel, int bend);
-
-void setup() {
- // init IO pins
- pinMode(LED, OUTPUT);
-
-#if 0
- pinMode(BUTTON0_PIN, INPUT);
- digitalWrite(BUTTON0_PIN, HIGH); // turn on pull-up resistor
-
- pinMode(BUTTON1_PIN, INPUT);
- digitalWrite(BUTTON1_PIN, HIGH); // turn on pull-up resistor
-#endif
-
-#if DEBUG
- Serial.begin(57600); // for debugging
-#endif
-
-#if ENABLE_MIDI
- // Initiate MIDI communications, listen to all channels
- MIDI.begin(MIDI_CHANNEL_OMNI);
-
- // Connect the HandleNoteOn function to the library, so it is called upon reception of a NoteOn.
- MIDI.setHandleNoteOn(HandleNoteOn); // Put only the name of the function
- MIDI.setHandleNoteOff(HandleNoteOff); // Put only the name of the function
- MIDI.setHandleControlChange(HandleControlChange);
- MIDI.setHandlePitchBend(HandlePitchBend);
- MIDI.setHandleContinue(HandleContinue);
- MIDI.setHandleStop(HandleStop);
-#endif
-
-#if 0
- //osc.setFreq(440u); // default frequency
- //myosc.setFreq(440.0f);
- myosc.setFreq(440.0f*4.0f);
- myosc.setPulseWidth(32);
-
- envelope.setADLevels(255, 200);
- envelope.setTimes(50, 200, 65535, 200);
-#endif
-
- for(int i=0; i<MAX_NOTES; i++)
- {
- chan[i].osc.setType(WAVE_TRI);
- //chan[i].osc.setTable(TRIANGLE2048_DATA);
- chan[i].osc.setPulseWidth(16);
- chan[i].env.setADLevels(128, 100);
- chan[i].env.setTimes(100, 200, 65535, 200);
- }
-
- //lfo.setType(WAVE_TRI);
- lfo.setFreq(10.0f);
-
- lpf.setResonance(128);
- lpf.setCutoffFreq(255);
-
-#if DRUM_SAMPLES
- kickSamp.setFreq((float) kick909_SAMPLERATE / (float) kick909_NUM_CELLS);
- snareSamp.setFreq((float) snare909_SAMPLERATE / (float) snare909_NUM_CELLS);
- hihatcSamp.setFreq((float) hihatc909_SAMPLERATE / (float) hihatc909_NUM_CELLS);
- hihatoSamp.setFreq((float) hihato_SAMPLERATE / (float) hihato_NUM_CELLS);
- //snareSamp.start();
-#endif
-
- //setupFastAnalogRead(); // optional
- adcEnableInterrupt(); // for analog reads
-
- startMozzi(CONTROL_RATE);
-}
-
-void HandleNoteOn(byte channel, byte note, byte velocity) {
- //osc.setFreq(mtof(note)); // simple but less accurate frequency
- //osc.setFreq_Q16n16(Q16n16_mtof(Q8n0_to_Q16n16(note))); // accurate frequency
- //myosc.setFreq(mtof(note)); // accurate frequency
- //envelope.noteOn();
-
- // start note on next channel - NB no "note priority" at this stage
- chan[currentChan].note = note;
- chan[currentChan].osc.setFreq( mtof(note) ); // accurate frequency
- chan[currentChan].env.noteOn();
- currentChan = (currentChan + 1) % MAX_NOTES; // just wraps around for now
-
- digitalWrite(LED,HIGH);
-}
-
-void HandleNoteOff(byte channel, byte note, byte velocity) {
- //envelope.noteOff();
-
- // find which channel was playing this note
- for(int i=0; i<MAX_NOTES; i++) {
- if (chan[i].note == note) {
- // kill it
- chan[i].env.noteOff();
- }
- }
-
- digitalWrite(LED,LOW);
-}
-
-void HandleControlChange (byte channel, byte number, byte value)
-{
- // http://www.indiana.edu/~emusic/cntrlnumb.html
- switch(number) {
- case 1: // modulation wheel
- //gain = value*2;
- lpf.setCutoffFreq( int(value*1.5f) ); // control messages are in [0, 127] range
- break;
-/*
- case 105:
- lpf.setCutoffFreq(value*2); // control messages are in [0, 127] range
- break;
-*/
- case 106:
- //lpf.setResonance(value*2);
- crushCtrl = value;
- break;
- }
-}
-
-// pitchbend = control strip + button on Keytar
-void HandlePitchBend (byte channel, int bend)
-{
- //bend value from +/-8192
- //lfo.setFreq((unsigned int) (bend+8192)>>7);
- for(int i=0; i<MAX_NOTES; i++) {
- chan[i].osc.setPulseWidth((bend+8192) >> 8);
- }
-
-}
-
-void HandleStop () { //this is the Back button on the Xbox keyboard
-// octave *= 2.0f;
-// if (octave > 16.0f) octave = 1.0f;
-//Dave G: no longer used : )
-}
-
-void HandleContinue () { // the big round button on all keytars
-
- // change wave
- waveType = (waveType + 1) & 3;
-
- for(int i=0; i<MAX_NOTES; i++)
- {
-#if 0
- switch(waveType) {
- case 0:
- chan[i].osc.setTable(TRIANGLE2048_DATA);
- break;
- case 1:
- chan[i].osc.setTable(SAW2048_DATA);
- break;
- case 2:
- chan[i].osc.setTable(SIN2048_DATA);
- break;
- }
-#else
- for(int i=0; i<MAX_NOTES; i++)
- {
- chan[i].osc.setType((WaveType) waveType);
- }
-#endif
- }
-}
-
-void updateControl(){
-#if ENABLE_MIDI
- MIDI.read();
-#endif
-
- //envelope.update();
-
- // update playing envelopes
- for(int i=0; i<MAX_NOTES; i++) {
- chan[i].env.update();
- chan[i].gain=chan[i].env.next();
- if (chan[i].gain>threshold) {chan[i].gain=threshold;}
- // threshold=255/MAX_NOTES, genuinely not sure if this is best approach but stops crashes :)
- }
-
-#if 0
- // push buttons
- int button0 = !digitalRead(BUTTON0_PIN); // active low
- int button1 = !digitalRead(BUTTON1_PIN);
-
- /*
- if (button0) {
- // trigger
- //envelope.noteOn();
- //lpf.reset();
- digitalWrite(LED, HIGH);
- } else {
- digitalWrite(LED, LOW);
- }
- */
-
- if (button0 && !button0_old) {
- lfo.setType((WaveType) ((((int) lfo.getType()) + 1) % 3));
- }
- button0_old = button0;
-
- if (button1 & !button1_old) {
- waveType = (waveType + 1) & 3;
- //myosc.setType((WaveType) waveType);
- for(int i=0; i<MAX_NOTES; i++)
- {
- chan[i].osc.setType((WaveType) waveType);
- }
- }
- button1_old = button1;
-#endif
-
-#if DRUM_SAMPLES
- if (enableDrums) {
- // drums
- stepCounter++;
- if (stepCounter > ticksPerStep) {
- step = (step+1) & 0xf;
- stepCounter = 0;
- if (pattern[0][step]) hihatcSamp.start();
- if (pattern[1][step]) hihatoSamp.start();
- if (pattern[2][step]) snareSamp.start();
- if (pattern[3][step]) kickSamp.start();
- }
- }
-#endif
-
-#if 0
- // knobs
- int knob0 = adcGetResult(0); // [0, 1023]
- int knob1 = adcGetResult(1);
- //lpf.setCutoffFreq(knob0>>2);
- //lpf.setResonance(knob1>>2);
-
- //crushCtrl = knob1>>7;
- lfo.setFreq((float) knob0);
- //myosc.setFreq((float) knob1);
- //myosc.setFreq((unsigned int) knob0*20);
- //myosc.setPulseWidth((unsigned char) (knob1>>2));
-
- // start the next read cycle in the background
- adcReadAllChannels();
-#endif
-
-#if DEBUG
- Serial.println(knob0);
-#endif
-}
-
-// strip the low bits off!
-int bitCrush(int x, int a)
-{
- return (x>>a)<<a;
-}
-
-int updateAudio()
-{
- //int x = (int) (envelope.next() * osc.next())>>8;
- //int x = (int) (envelope.next() * myosc.next())>>8;
- //int x = (int) (envelope.next() * (lfo.next() * myosc.next())>>8)>>8;
- //int x = (int) lfo.next();
- //int x = (int) (lfo.next() * myosc.next())>>8;
- //int x = (int) (envelope.next() * lpf.next(myosc.next()))>>8;
- //int x = (envelope.next() * lpf.next(osc.next()))>>8;
- //x = bitCrush(x, crushCtrl>>4);
- //x = bitCrush(x, crushCtrl);
- //x = (x * crushCtrl)>>4; // simple gain
- //x = x>>2;
- //x = lpf.next(x);
-
- // sum up channels
- int x = 0;
- for(int i=0; i<MAX_NOTES; i++) {
- x += (int) (chan[i].gain * chan[i].osc.next())>>8;
- }
-//Dave G: helps crash less if goes through some sort of waveshaper here?
- x = aCompress.next(256u + x);
-
- //x = (x*gain)>>8;
- //x = (x * lfo.next())>>8;
- x = lpf.next(x);
-
-#if DRUM_SAMPLES
- if (enableDrums) {
- // drums please!
- int drums = kickSamp.next() + snareSamp.next() + hihatcSamp.next() + hihatoSamp.next();
- //drums = (drums>>4)<<4;
- x += drums*2;
- }
-#endif
-
- return x;
-}
-
-
-void loop() {
- audioHook(); // required here
-}
-
-
-