diff options
| author | Jan Tuomi <jan.tuomi@valuemotive.com> | 2020-07-30 11:31:31 +0300 |
|---|---|---|
| committer | Jan Tuomi <jan.tuomi@valuemotive.com> | 2020-07-30 11:31:31 +0300 |
| commit | fcfc2f9df77c4e7d10eea6a9dee10f0d13288f9c (patch) | |
| tree | 3da46647ab66e0d4ca48a1707635bcc083e01071 /scenes/PlayerCharacter.tscn | |
| parent | 65defb418a621a0f5e4205afceb7c1904969dde1 (diff) | |
Add shadows to characters
Diffstat (limited to 'scenes/PlayerCharacter.tscn')
| -rw-r--r-- | scenes/PlayerCharacter.tscn | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/scenes/PlayerCharacter.tscn b/scenes/PlayerCharacter.tscn index b905cd5..85b3914 100644 --- a/scenes/PlayerCharacter.tscn +++ b/scenes/PlayerCharacter.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=5 format=2] +[gd_scene load_steps=6 format=2] [ext_resource path="res://textures/monk_idle.tres" type="Texture" id=1] [ext_resource path="res://scripts/PlayerCharacter.gd" type="Script" id=2] +[ext_resource path="res://scenes/CharacterShadow.tscn" type="PackedScene" id=3] [sub_resource type="AnimatedTexture" id=1] frame_0/texture = ExtResource( 1 ) @@ -10,7 +11,6 @@ frame_0/texture = ExtResource( 1 ) extents = Vector2( 4, 2 ) [node name="PlayerCharacter" type="KinematicBody2D"] -position = Vector2( 0, -0.5 ) collision/safe_margin = 0.001 script = ExtResource( 2 ) speed = 24 @@ -20,6 +20,9 @@ walk_wobble_coeff = 10.0 texture = SubResource( 1 ) offset = Vector2( 6, -6.5 ) +[node name="CharacterShadow" parent="Sprite" instance=ExtResource( 3 )] +color = Color( 0, 0, 0, 0.196078 ) + [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, -1.5 ) shape = SubResource( 2 ) |
