diff options
| author | Jan Tuomi <jan.tuomi@valuemotive.com> | 2020-08-01 20:27:03 +0300 |
|---|---|---|
| committer | Jan Tuomi <jan.tuomi@valuemotive.com> | 2020-08-01 20:27:03 +0300 |
| commit | c438ce2976c4dda931918c019a25e00104d0cbc2 (patch) | |
| tree | 5e8a1a6818fe82d6a51fba3a1040a40c1f6bad94 /scripts/GUI.gd | |
| parent | f89994a8558ba59388c77b968ce5712bd709e15a (diff) | |
Improve dialogue system
Diffstat (limited to 'scripts/GUI.gd')
| -rw-r--r-- | scripts/GUI.gd | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/scripts/GUI.gd b/scripts/GUI.gd index a4ec573..de1106f 100644 --- a/scripts/GUI.gd +++ b/scripts/GUI.gd @@ -3,10 +3,7 @@ class_name GUI export (bool) var show_debug = true onready var debug_label = $TopRow/DebugLabel -# Declare member variables here. Examples: -# var a = 2 -# var b = "text" - +signal dialogue_next() # Called when the node enters the scene tree for the first time. func _ready(): @@ -18,3 +15,7 @@ func _process(_delta): func set_debug_text(text: String): debug_label.set_text(text) + + +func _on_NextButton_pressed(): + emit_signal("dialogue_next") |
