diff options
Diffstat (limited to 'scripts/PlayerCharacter.gd')
| -rw-r--r-- | scripts/PlayerCharacter.gd | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/scripts/PlayerCharacter.gd b/scripts/PlayerCharacter.gd index 1df100c..3cf4518 100644 --- a/scripts/PlayerCharacter.gd +++ b/scripts/PlayerCharacter.gd @@ -65,13 +65,3 @@ func _physics_process(_delta): dialogue_active_with = coll.collider run_dialogue(coll.collider) break - -func change_level(num: int): - var new_scene = "res://scenes/Scene" + String(num) + ".tscn" - var gui: GUI = get_node(gui_node) - var success = get_tree().change_scene(new_scene) - if success == OK: - gui.set_debug_text("Level: %s" % num) - print("Changed level to " + new_scene) - else: - push_error("Failed to change level to " + new_scene) |
