From bbe104a711a3943788c97247f0850fefef4094a3 Mon Sep 17 00:00:00 2001 From: Jan Tuomi Date: Thu, 30 Jul 2020 00:11:27 +0300 Subject: Improve light & camera --- scenes/Scene1.tscn | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) (limited to 'scenes') diff --git a/scenes/Scene1.tscn b/scenes/Scene1.tscn index d54a2f8..ce08c03 100644 --- a/scenes/Scene1.tscn +++ b/scenes/Scene1.tscn @@ -311,12 +311,19 @@ tile_data = PoolIntArray( -262152, 0, 0, -262151, 0, 0, -262150, 0, 0, -262149, position = Vector2( 11.3538, 19.871 ) speed = 32 +[node name="Camera2D" type="Camera2D" parent="YSort/PlayerCharacter"] +current = true +zoom = Vector2( 0.2, 0.2 ) +process_mode = 0 +smoothing_enabled = true +smoothing_speed = 2.0 + [node name="Light2D" type="Light2D" parent="YSort/PlayerCharacter"] -position = Vector2( 0.175415, 0.17543 ) +position = Vector2( 0.257721, 0.17543 ) rotation = 3.14159 texture = ExtResource( 5 ) texture_scale = 2.54 -color = Color( 0.866667, 0.886275, 0.705882, 1 ) +color = Color( 0.827451, 0.886275, 0.705882, 1 ) energy = 1.2 mode = 2 shadow_color = Color( 0.184314, 0.215686, 0.176471, 0 ) @@ -325,8 +332,3 @@ shadow_filter = 1 [node name="DwarfNPC" parent="YSort" instance=ExtResource( 3 )] position = Vector2( 51.6174, 19.3117 ) target = NodePath("../PlayerCharacter") - -[node name="Camera2D" type="Camera2D" parent="."] -position = Vector2( 50.9362, 32.0637 ) -current = true -zoom = Vector2( 0.2, 0.2 ) -- cgit v1.3