From d07037aa7ffb18b3219f1a73b1d8ef8b04be915c Mon Sep 17 00:00:00 2001 From: Jan Tuomi Date: Thu, 30 Jul 2020 12:03:19 +0300 Subject: Add ladder logic --- scripts/Ladder.gd | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 scripts/Ladder.gd (limited to 'scripts/Ladder.gd') diff --git a/scripts/Ladder.gd b/scripts/Ladder.gd new file mode 100644 index 0000000..ea4265d --- /dev/null +++ b/scripts/Ladder.gd @@ -0,0 +1,20 @@ +extends Area2D + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass + +func _on_Ladder_body_entered(body): + if body is PlayerCharacter: + body.change_level() -- cgit v1.3