[gd_scene load_steps=2 format=2] [ext_resource path="res://scripts/Shadow.gd" type="Script" id=1] [node name="CharacterShadow" type="Node2D"] position = Vector2( 0.5, -0.5 ) scale = Vector2( 1, 0.5 ) z_index = -1 script = ExtResource( 1 ) radius = 4.0 color = Color( 0.145098, 0.145098, 0.145098, 1 )