From 13c5dc317abe0fb4458e703f2ab9397a7c24c859 Mon Sep 17 00:00:00 2001 From: Jan Tuomi Date: Mon, 16 Nov 2015 16:58:18 +0200 Subject: Rengöring MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- howler.js-2.0.0-beta4/tests/tests.js | 452 +++++++++++++++++++++++++++++++++++ 1 file changed, 452 insertions(+) create mode 100644 howler.js-2.0.0-beta4/tests/tests.js (limited to 'howler.js-2.0.0-beta4/tests/tests.js') diff --git a/howler.js-2.0.0-beta4/tests/tests.js b/howler.js-2.0.0-beta4/tests/tests.js new file mode 100644 index 0000000..ff6479b --- /dev/null +++ b/howler.js-2.0.0-beta4/tests/tests.js @@ -0,0 +1,452 @@ +// Cache the label for later use. +var label = document.getElementById('label'); + +// Setup the sounds to be used. +var sound1 = new Howl({ + src: ['sound1.ogg', 'sound1.mp3'] +}); + +var sound2 = new Howl({ + src: ['sound1.ogg', 'sound1.mp3'], + html5: true +}); + +var sound3 = new Howl({ + src: ['sound2.ogg', 'sound2.mp3'], + sprite: { + one: [0, 450], + two: [2000, 250], + three: [4000, 350], + four: [6000, 380], + five: [8000, 340], + beat: [10000, 11163] + } +}); + +var sound4 = new Howl({ + src: ['sound2.ogg', 'sound2.mp3'], + html5: true, + sprite: { + one: [0, 450], + two: [2000, 250], + three: [4000, 350], + four: [6000, 380], + five: [8000, 340], + beat: [10000, 11163] + } +}); + +// Define the tests to run. +var id; +var webaudio = [ + function(fn) { + sound1.once('play', function() { + label.innerHTML = 'PLAYING'; + setTimeout(fn, 2000); + }); + + id = sound1.play(); + }, + + function(fn) { + sound1.pause(id); + + label.innerHTML = 'PAUSED'; + setTimeout(fn, 1500); + }, + + function(fn) { + sound1.play(id); + + label.innerHTML = 'RESUMING'; + setTimeout(fn, 2000); + }, + + function(fn) { + sound1.stop(id); + + label.innerHTML = 'STOPPED'; + setTimeout(fn, 1500); + }, + + function(fn) { + sound1.play(id); + + label.innerHTML = 'PLAY FROM START'; + setTimeout(fn, 2000); + }, + + function(fn) { + sound1.fade(1, 0, 2000, id); + + label.innerHTML = 'FADE OUT'; + sound1.once('faded', function() { + fn(); + }, id); + }, + + function(fn) { + sound1.fade(0, 1, 2000, id); + + label.innerHTML = 'FADE IN'; + sound1.once('faded', function() { + fn(); + }, id); + }, + + function(fn) { + sound1.mute(true, id); + + label.innerHTML = 'MUTE'; + setTimeout(fn, 1500); + }, + + function(fn) { + sound1.mute(false, id); + + label.innerHTML = 'UNMUTE'; + setTimeout(fn, 2000); + }, + + function(fn) { + sound1.volume(0.5, id); + + label.innerHTML = 'HALF VOLUME'; + setTimeout(fn, 2000); + }, + + function(fn) { + sound1.volume(1, id); + + label.innerHTML = 'FULL VOLUME'; + setTimeout(fn, 2000); + }, + + function(fn) { + sound1.seek(0, id); + + label.innerHTML = 'SEEK TO START'; + setTimeout(fn, 2000); + }, + + function(fn) { + id = sound1.play(); + + label.innerHTML = 'PLAY 2ND'; + setTimeout(fn, 2000); + }, + + function(fn) { + sound1.mute(true); + + label.innerHTML = 'MUTE GROUP'; + setTimeout(fn, 1500); + }, + + function(fn) { + sound1.mute(false); + + label.innerHTML = 'UNMUTE GROUP'; + setTimeout(fn, 2000); + }, + + function(fn) { + sound1.volume(0.5); + + label.innerHTML = 'HALF VOLUME GROUP'; + setTimeout(fn, 2000); + }, + + function(fn) { + sound1.fade(0.5, 0, 2000); + + label.innerHTML = 'FADE OUT GROUP'; + sound1.once('faded', function() { + if (sound1._onfaded.length === 0) { + fn(); + } + }); + }, + + function(fn) { + sound1.fade(0, 1, 2000); + + label.innerHTML = 'FADE IN GROUP'; + sound1.once('faded', function() { + if (sound1._onfaded.length === 0) { + fn(); + } + }); + }, + + function(fn) { + sound1.stop(); + + label.innerHTML = 'STOP GROUP'; + setTimeout(fn, 1500); + }, + + function(fn) { + id = sound3.play('beat'); + + label.innerHTML = 'PLAY SPRITE'; + setTimeout(fn, 2000); + }, + + function(fn) { + sound3.pause(id); + + label.innerHTML = 'PAUSE SPRITE'; + setTimeout(fn, 1000); + }, + + function(fn) { + sound3.play(id); + + label.innerHTML = 'RESUME SPRITE'; + setTimeout(fn, 1500); + }, + + function(fn) { + var sounds = ['one', 'two', 'three', 'four', 'five']; + for (var i=0; i