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| author | Jan Tuomi <jan@jantuomi.fi> | 2025-11-14 10:16:53 +0200 |
|---|---|---|
| committer | Jan Tuomi <jan@jantuomi.fi> | 2025-11-14 10:16:53 +0200 |
| commit | 5afd1a00a58d53c56ecc003ff0705c0a8773b19f (patch) | |
| tree | 822eb4a936d72bcd9388fb25ea8f28f622f96b7c /touch_screen_button.gd | |
| parent | c79b722af2a5cf733a09048e3c0eddcf0533bcfc (diff) | |
Add touchscreen button icons
Diffstat (limited to 'touch_screen_button.gd')
| -rw-r--r-- | touch_screen_button.gd | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/touch_screen_button.gd b/touch_screen_button.gd new file mode 100644 index 0000000..a03376d --- /dev/null +++ b/touch_screen_button.gd @@ -0,0 +1,14 @@ +extends TouchScreenButton + +@export var texture: Texture2D + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + $TextureRect.texture = texture + if not DisplayServer.is_touchscreen_available(): + visible = false + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(_delta: float) -> void: + pass |
