diff options
Diffstat (limited to 'door.gd')
| -rw-r--r-- | door.gd | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -2,7 +2,7 @@ class_name Door extends Area2D -@onready var top: Top = get_tree().root.get_node("Top") +@onready var transition_manager: TransitionManager = get_tree().root.get_node("Top/TransitionManager") var _target_room: Variant var _target_door: Variant @@ -30,7 +30,7 @@ func _get(property): func _on_body_entered(_player: Player) -> void: if not Engine.is_editor_hint(): - top.room_transition(self, _target_room, _target_door) + transition_manager.room_transition(self, _target_room, _target_door) func _get_property_list() -> Array[Dictionary]: var rooms: PackedStringArray = [] |
