diff options
Diffstat (limited to 'door.gd')
| -rw-r--r-- | door.gd | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -2,8 +2,6 @@ class_name Door extends Area2D -@onready var top: Top = get_tree().root.get_node("Top") - var _target_room: Variant var _target_door: Variant @@ -30,6 +28,7 @@ func _get(property): func _on_body_entered(_player: Player) -> void: if not Engine.is_editor_hint(): + var top: Top = get_tree().root.get_node("Top") top.get_transition_manager().room_transition(self, _target_room, _target_door) func _get_property_list() -> Array[Dictionary]: |
