From 7b44fcc1ef95fdfcc6723f8e6a594012764a8cab Mon Sep 17 00:00:00 2001 From: Jan Tuomi Date: Fri, 21 Nov 2025 13:11:52 +0200 Subject: Separate TransitionManager from Top --- door.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'door.gd') diff --git a/door.gd b/door.gd index e8dc59d..ae05d39 100644 --- a/door.gd +++ b/door.gd @@ -2,7 +2,7 @@ class_name Door extends Area2D -@onready var top: Top = get_tree().root.get_node("Top") +@onready var transition_manager: TransitionManager = get_tree().root.get_node("Top/TransitionManager") var _target_room: Variant var _target_door: Variant @@ -30,7 +30,7 @@ func _get(property): func _on_body_entered(_player: Player) -> void: if not Engine.is_editor_hint(): - top.room_transition(self, _target_room, _target_door) + transition_manager.room_transition(self, _target_room, _target_door) func _get_property_list() -> Array[Dictionary]: var rooms: PackedStringArray = [] -- cgit v1.3