From 81c5a2c75112699297d31d5736a0770b84b2d525 Mon Sep 17 00:00:00 2001 From: Jan Tuomi Date: Wed, 28 Jan 2026 18:22:34 +0200 Subject: Add cinematic bars --- player.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'player.gd') diff --git a/player.gd b/player.gd index d91b0dc..085d8e8 100644 --- a/player.gd +++ b/player.gd @@ -18,7 +18,7 @@ var state: PlayerState = PlayerStateInit.new(self) var gravity = ProjectSettings.get_setting("physics/2d/default_gravity") func _debug_info(): - return "%s\ngot zoop: %s\ngot hanging: %s" % [state.to_string(), str(inventory.zoop), str(inventory.hanging)] + return "%s\ngot zoop: %s\ngot hanging: %s\nrelics: %s" % [state.to_string(), str(inventory.zoop), str(inventory.hanging), str(inventory.relics)] func _camera_target() -> Vector2: var oy: float = 0 -- cgit v1.3