[gd_scene load_steps=4 format=3 uid="uid://df0loiahar23o"] [ext_resource type="Script" uid="uid://cmnco4i405eeh" path="res://door.gd" id="1_ba8gm"] [ext_resource type="AudioStream" uid="uid://cjbt8mviukuej" path="res://assets/sfx/walk_out.wav" id="2_v6xrn"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_vjuef"] size = Vector2(16, 16) [node name="Door" type="Area2D"] collision_layer = 4 collision_mask = 2 input_pickable = false script = ExtResource("1_ba8gm") make_sound = true target_room = null [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_vjuef") [node name="TransitionAudio" type="AudioStreamPlayer" parent="."] stream = ExtResource("2_v6xrn") volume_db = -3.0 [connection signal="body_entered" from="." to="." method="_on_body_entered"]