class_name Map extends CanvasLayer var active_map_room: MapRoom @export var inactive_color: Color @export var active_color: Color func set_active_name(map_room_name: String): if active_map_room: active_map_room.color = inactive_color if has_node(map_room_name): active_map_room = get_node(map_room_name) else: active_map_room = null if active_map_room: active_map_room.color = active_color