class_name PauseMenuStatus extends PauseMenuPage @onready var top: Top = get_tree().root.get_node("Top") @onready var inventory: Inventory = top.inventory const grey: Color = Color("4d4d4d") func _on_tree_entered() -> void: if not is_node_ready(): return if not inventory.hanging: $AbilityHang.modulate = grey if not inventory.zoop: $AbilityZoop.modulate = grey