class_name PauseMenuSystem extends PauseMenuPage func _on_tree_entered() -> void: $QuitButton.grab_focus.call_deferred() $QuitButton.connect("pressed", _on_quit_button_pressed) func _on_quit_button_pressed() -> void: var menu: PauseMenu = get_parent() var top: Top = menu.get_parent() top.get_transition_player().room_transition(null, "res://room_main_menu.tscn", null) top.toggle_pause()