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authorMick Grierson <mickgrierson@strangebook.lan>2011-10-28 09:28:08 +0100
committerMick Grierson <mickgrierson@strangebook.lan>2011-10-28 09:28:08 +0100
commit139ef699ec4eb864e3c240832a05026b85a042e1 (patch)
treea924aedf3b0a23040fa86a7cef41624309d90aa1
parent71f5a13bd245350b5924867f89f4621d05b9279f (diff)
added maxisample::playOnce with a speed setting - only uses linear interpolation at the moment
-rwxr-xr-xmain.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/main.cpp b/main.cpp
index 5759515..6340cba 100755
--- a/main.cpp
+++ b/main.cpp
@@ -58,7 +58,7 @@ void play(double *output) {//this is where the magic happens. Very slow magic.
bassout=basscompress.compressor(sound1.pulse(slew.lopass(bassfreq/2,0.001), sound2.phasor(8)*0.25),5,0.5,0.0001,0.995)*0.125;
- sampleOut=compress.compressor(kick.playOnce(0.5)+snare.playOnce(0.5),1,0.5),0.01,0.9995;//just play the file. No looping.
+ sampleOut=compress.compressor(kick.playOnce(1)+snare.playOnce(0.5),1,0.5),0.01,0.9995;//just play the file. No looping.
output[0]=sampleOut+bassout;//left channel
output[1]=sampleOut+bassout;//right channel