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authormick grierson <mickgrierson@gmail.com>2015-10-20 16:37:02 +0100
committermick grierson <mickgrierson@gmail.com>2015-10-20 16:37:02 +0100
commitc736f623b5d4e1628d307ef29edfe0d443726f9f (patch)
tree4be8784e8a5ccbd5b4996e1eae838904a3be4f01
parent566a7be10156a028aa045cfa64d9fa33ceb0b760 (diff)
adding biquad example from Rebecca
-rw-r--r--maximilian_examples/13.Advanced-Filters.cpp50
-rw-r--r--maximilian_examples/13.Sequencing.cpp66
2 files changed, 50 insertions, 66 deletions
diff --git a/maximilian_examples/13.Advanced-Filters.cpp b/maximilian_examples/13.Advanced-Filters.cpp
new file mode 100644
index 0000000..b04d3d8
--- /dev/null
+++ b/maximilian_examples/13.Advanced-Filters.cpp
@@ -0,0 +1,50 @@
+//Using BPF equation from http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt
+//Example contributed by Rebecca Fiebrink
+
+#include "maximilian.h"
+
+float xs[3], ys[3];
+float a0, a1, a2, b0, b1, b2;
+float f0 = 400; //THE FREQUENCY
+float Q = 1.0;
+
+maxiOsc mySwitchableOsc;
+
+void setup() {//some inits
+ double w0 = 2*PI*f0/44100;
+ double alpha = sin(w0)/(2*Q);
+ //Band-pass reson:
+ // b0 = alpha;
+ // b1 = 0;
+ // b2 = -1 * alpha;
+ // a0 = 1 + alpha;
+ // a1 = -2*cos(w0);
+ // a2 = 1 - alpha;
+
+ //Notch:
+ b0 = 1;
+ b1 = -2*cos(w0);
+ b2 = 1;
+ a0 = 1 + alpha;
+ a1 = -2*cos(w0);
+ a2 = 1 - alpha;
+
+ //LPF:
+ // b0 = (1 - cos(w0))/2;
+ // b1 = 1 - cos(w0);
+ // b2 = (1 - cos(w0))/2;
+ // a0 = 1 + alpha;
+ // a1 = -2*cos(w0);
+ // a2 = 1 - alpha;
+}
+
+void play(double *output) {
+ xs[0] = mySwitchableOsc.sawn(400);
+ ys[0] = (b0/a0)*xs[0] + (b1/a0)*xs[1] + (b2/a0)*xs[2]
+ - (a1/a0)*ys[1] - (a2/a0)*ys[2];
+
+ *output = ys[0];
+
+ ys[2] = ys[1]; ys[1] = ys[0];
+ xs[2] = xs[1]; xs[1] = xs[0];
+}
diff --git a/maximilian_examples/13.Sequencing.cpp b/maximilian_examples/13.Sequencing.cpp
deleted file mode 100644
index de7172b..0000000
--- a/maximilian_examples/13.Sequencing.cpp
+++ /dev/null
@@ -1,66 +0,0 @@
-#include "maximilian.h"
-
-double outputs[2],moreoutputs[2]; //some track outputs
-double filtered,patch1,patch2,tune,delayed,
-mixed,ramp,filtered2,noise,pan,more;//a bunch of patch cables
-int beat,lastbeat,morebeats,lastmorebeats;//some rhythmic elemts
-double env[4]={200,0,0,50};//the kick drum pitch envelope data
-double env2[6]={10000,0,9000,5,0,5};//the hi hat pitch envelope dat
-double melody[14]={600,0,0,650,0,0,400,0,0,425,0,300,0,315};//the melody data
-int rhythm1[16]={1,0,0,1,0,0,1,0,0,1,0,0,1,0,1,0};//another way of doing a rhythm
-maxiOsc a,c,d,e,g,h,i,j,squarewave;//some oscillators
-maxiEnvelope b,f;//two envelopers
-maxiDelayline delay;//a delay line
-maxiFilter myfilter,antia;// a FAT filter
-maxiMix mymix,bobbins;//some panning busses
-maxiSample beats;
-
-void setup() {//some inits
- b.amplitude=env[0];//starting value for envelope b
- f.amplitude=env2[0];//same for f
- beats.load("/Users/chris/src/Maximilian/beat2.wav");//put a path to a soundfile here. Wav format only.
- printf("Summary:\n%s", beats.getSummary());//get info on samples if you like
-
-}
-
-void play(double *output) {//this is where the magic happens. Very slow magic.
- beat=((int) c.phasor(8));//this oscillator is now a counter
- morebeats=((int) e.phasor(0.5,0,16));//so is this one
- patch1=b.line(4,env);//here's envelope b
- patch2=f.line(6,env2);//here's envelop f
- tune=g.saw(melody[morebeats]*0.25);//here's the melody, which occurs at certain times
-
- if (lastbeat!=beat) {//this is a nice sample and hold routine for the kick drum
- f.trigger(0, env2[0]);//it runs off the hi hat.
-
-
- if (rhythm1[morebeats]==1) {
- b.trigger(0, env[0]);//and gets played when it's time.
- }
- }
- lastbeat=beat;//let's start again. It's a loop
- ramp=i.phasor(0.5,1,2048);//create a basic ramp
- pan=j.phasor(0.25);//some panning from a phasor (object is equal power)
- delayed=delay.dl(tune, ramp, 0.9)*0.125;//the delay line
- //then it all gets mixed.
- mixed=((a.sinewave(patch1)*0.5)+((d.saw(patch2))*0.125)+(delayed*0.3)*0.5);
- //add some noise
- noise=i.noise()*0.25;
- filtered2=beats.play(1*(1./16.),0,beats.length);
- // filtered2=beats.play(-1);
-
- more=squarewave.pulse(melody[morebeats],pan)*0.05;
- //filter the noise! this lores takes values between 1 and 100 for res, and freq for cutoff.
- filtered=myfilter.lores(filtered2, 1+(pan*10000), 10)*0.4;
-
- //now we send the sounds to some stereo busses.
- mymix.stereo(more+mixed+delayed, outputs, 1-pan);
- bobbins.stereo(filtered, moreoutputs, pan);//invert the pan
-
- //mixing
-
- output[0]=outputs[0]+moreoutputs[0];//stick it in the out!!
- output[1]=outputs[1]+moreoutputs[1];
-
-}
-