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-rwxr-xr-xmain.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/main.cpp b/main.cpp
index 9a0c632..2177c9d 100755
--- a/main.cpp
+++ b/main.cpp
@@ -4,9 +4,9 @@ maxiSample beats; //We give our sample a name. It's called beats this time. We c
void setup() {//some inits
-// beats.loadOgg("/Users/mickgrierson/Documents/workspace/vorbis_test/ogg_test/thingy2.ogg");//load in your samples. Provide the full path to a wav file.
+// beats.loadOgg("/Users/mickgrierson/Documents/workspace/vorbis_test/ogg_test/thingy2.ogg");//load in your samples. Provide the full path to an ogg file if ogg enabled (uncomment #define VORBIS and add the stb_vorbis files).
- beats.load("/Users/mickgrierson/Documents/workspace/vorbis_test/ogg_test/thingy.wav");//load in your samples. Provide the full path to a wav file.
+ beats.load("/Users/mickgrierson/Documents/workspace/vorbis_test/ogg_test/thingy.wav");//load in your samples. Provide the full path to a wav file.
printf("Summary:\n%s", beats.getSummary());//get info on samples if you like.
@@ -15,7 +15,7 @@ void setup() {//some inits
void play(double *output) {//this is where the magic happens. Very slow magic.
// output[0]=beats.play();//just play the file. Looping is default for all play functions.
- output[0]=beats.play(0.5);//play the file with a speed setting. 1. is normal speed.
+ output[0]=beats.play(1.0);//play the file with a speed setting. 1. is normal speed.
// *output=beats.play(0.5,0,44100);//linear interpolationplay with a frequency input, start point and end point. Useful for syncing.
// *output=beats.play4(0.5,0,100000);//cubic interpolation play with a frequency input, start point and end point. Useful for syncing.