diff options
Diffstat (limited to 'main.cpp')
| -rwxr-xr-x | main.cpp | 63 |
1 files changed, 6 insertions, 57 deletions
@@ -1,61 +1,10 @@ -#include "maximilian.h" +currentCount=(int)timer.phasor(8);//this sets up a metronome that ticks 8 times a second -//Bizarelly, this sounds a little bit like Kraftwerk's 'Metropolis', although it isn't. Funny that. -maxiOsc sound,bass,timer,mod,lead,lead2,leadmod;//here are the synth bits -maxiEnv envelope, leadenvelope;//some envelopes -maxiFilter filter, filter2;//some filters -maxiDelayline delay;//a delay -convert mtof;//a method for converting midi notes to frequency -double bassout,leadout, delayout;//some variables to hold the data and pass it around -int trigger, trigger2, newnote;//some control variables -int currentCount,lastCount,playHead=0, currentChord=0;//some other control variables -int pitch[8]={57,57,59,60};//the bassline for the arpeggio -int chord[8]={0,0,7,2,5,5,0,0};//the root chords for the arpeggio -float currentPitch,leadPitch;//the final pitch variables - -//here's the lead line trigger array, followed by the pitches -int leadLineTrigger[256]={1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; -int leadLinePitch[15]={69,67,65,64,67,66,64,62,65,64,62,57,55,60,57}; - - - -void setup() {//some inits - -} - -void play(double *output) {//this is where the magic happens. Very slow magic. - - currentCount=(int)timer.phasor(9);//this sets up a metronome that ticks every so often - - if (lastCount!=currentCount) {//if we have a new timer int this sample, play the sound - trigger=1;//play the arpeggiator line - trigger2=leadLineTrigger[playHead%256];//play the lead line - if (trigger2==1) {//if we are going to play a note - leadPitch=mtof.mtof(leadLinePitch[newnote]);//get the next pitch val - newnote++;//and iterate - if (newnote>14) { - newnote=0;//make sure we don't go over the edge of the array - } - } - currentPitch=mtof.mtof(pitch[(playHead%4)]+chord[currentChord%8]);//write the frequency val into currentPitch - playHead++;//iterate the playhead - if (playHead%32==0) {//wrap every 4 bars - currentChord++;//change the chord - } - //cout << "tick\n";//the clock ticks - lastCount=0;//set lastCount to 0 - } - - bassout=filter2.lores(envelope.adsr(bass.saw(currentPitch*0.5)+sound.pulse(currentPitch*0.5,mod.phasor(1)),1,0.9995, 0.25, 0.9995, 1, trigger),9250,2);//new, simple ADSR. - leadout=filter.lores(leadenvelope.ar(lead2.saw(leadPitch*4)+lead.pulse(leadPitch+(leadmod.sinebuf(1.9)*1.5), 0.6), 0.00005, 0.999975, 50000, trigger2),5900,10);//leadline - - delayout=(leadout+(delay.dl(leadout, 14000, 0.8)*0.5))/2;//add some delay - - if(trigger!=0)trigger=0;//set the trigger to off if you want it to trigger immediately next time. - - - output[0]=(bassout+delayout)/2;//sum output - output[1]=(bassout+delayout)/2; +if (lastCount!=currentCount) {//if we have a new timer int this sample, play the sound + kicktrigger=hit[playHead%16];//get the value out of the array for the kick + snaretrigger=snarehit[playHead%16];//same for the snare + playHead++;//iterate the playhead + lastCount=0;//reset the metrotest }
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