diff options
Diffstat (limited to 'main.cpp')
| -rwxr-xr-x | main.cpp | 92 |
1 files changed, 79 insertions, 13 deletions
@@ -1,22 +1,88 @@ +//#include "maximilian.h" +// +//maxiOsc myOsc; +//maxiEnvelope myEnv; +//int counter; +//double vals[12]={1,0.1,0.5,0.0,1.5,0.0,0.1,1,1.0,0.15,1.0,0.1}; +//std::vector<double> rampsA(vals, vals+12); +// +// +//void setup() {//some inits +// +// myEnv.trigger(true); +// +//} +// +//void play(double *output) {//this is where the magic happens. Very slow magic. +// +// counter++; +// +// if (counter ==0 || counter % 330400==0) { +// myEnv.trigger(true); +// } +// +// +// double out = myEnv.ramps(rampsA); +// +// output[0]=myOsc.sinewave(440)*out; +// +// output[1]=output[0]; +//} + + +//#include "maximilian.h" +// +//maxiOsc myOsc; +//maxiEnvelope myEnv; +//int counter=0; +// +//void setup() { +//} +// +//void play(double *output) { +// +// +// if (counter ==0 || counter % 17640==0) { +// myEnv.trigger(true); +// } +// +// if (counter % 8821==0) { +// myEnv.trigger(false); +// } +// +// counter++; +// +// double out = myEnv.adsr(0.1,0.2,0.1,3); +// +// output[0]=myOsc.sinewave(440)*out; +// +// output[1]=output[0]; +// +//} + #include "maximilian.h" -maxiSample beats; //We give our sample a name. It's called beats this time. We could have loads of them, but they have to have different names. +maxiOsc myOsc; +maxiEnvelope myEnv; +int counter; -void setup() {//some inits - - beats.load("/Users/michaelgrierson/Documents/workspace/Maximilian/beat2.wav");//load in your samples. Provide the full path to a wav file. - printf("Summary:\n%s", beats.getSummary());//get info on samples if you like. - cout << beats.getLength(); - +void setup() { } -void play(double *output) {//this is where the magic happens. Very slow magic. +void play(double *output) { + - //output[0]=beats.play();//just play the file. Looping is default for all play functions. - output[0]=beats.play(0.68);//play the file with a speed setting. 1. is normal speed. - //output[0]=beats.play(0.5,0,44100);//linear interpolationplay with a frequency input, start point and end point. Useful for syncing. - //output[0]=beats.play4(0.5,0,44100);//cubic interpolation play with a frequency input, start point and end point. Useful for syncing. + if (counter ==0 || counter % 8820==0) { + myEnv.trigger(true); + } + + + counter++; + + double out = myEnv.ar(0.01,1); + + output[0]=myOsc.sinewave(440)*out; output[1]=output[0]; + } - |
