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diff --git a/ofxMaxim/HACKDAY/OF0.8.4ofxMaximExample_0.8.4_OSX_Granular/src/ofApp.cpp b/ofxMaxim/HACKDAY/OF0.8.4ofxMaximExample_0.8.4_OSX_Granular/src/ofApp.cpp
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--- a/ofxMaxim/HACKDAY/OF0.8.4ofxMaximExample_0.8.4_OSX_Granular/src/ofApp.cpp
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-/* This is an example of how to integrate maximilain into openFrameworks,
- including using audio received for input and audio requested for output.
-
-
- You can copy and paste this and use it as a starting example.
-
- */
-
-#include "ofApp.h"
-//#include "maximilian.h"/* include the lib */
-#include "time.h"
-
-
-//--------------------------------------------------------------
-void ofApp::setup(){
-
- /* This is stuff you always need.*/
-
- sender.setup(HOST, SENDPORT);
- receiver.setup(RECEIVEPORT);
-
-
- //samples from http://freesound.org
- samp.load(ofToDataPath("2630__Jovica__133_bpm_ATTACK_LOOP_04_electrified_analog_kit_variation_16_mono.wav"));
- samp2.load(ofToDataPath("24620__anamorphosis__GMB_Kantilan_1.wav"));
- samp3.load(ofToDataPath("26393__brfindla__Calango1berimbau.wav"));
- samp4.load(ofToDataPath("68373__juskiddink__Cello_open_string_bowed.wav"));
- samp5.load(ofToDataPath("71515__Microscopia__Wilhelm_Bruder_Sohne_Organ.wav"));
- // samp5.load(ofToDataPath("sine1sec.wav"));
-
-
- ofEnableAlphaBlending();
- ofSetupScreen();
- ofBackground(0, 0, 0);
- ofSetFrameRate(60);
-
- sampleRate = 44100; /* Sampling Rate */
- bufferSize = 512; /* Buffer Size. you have to fill this buffer with sound using the for loop in the audioOut method */
-
-
-
- ts = new maxiTimestretch<grainPlayerWin>(&samp);
- ts2 = new maxiTimestretch<grainPlayerWin>(&samp2);
- ts3 = new maxiTimestretch<grainPlayerWin>(&samp3);
- ts4 = new maxiTimestretch<grainPlayerWin>(&samp4);
- ts5 = new maxiTimestretch<grainPlayerWin>(&samp5);
- stretches.push_back(ts);
- stretches.push_back(ts2);
- stretches.push_back(ts3);
- stretches.push_back(ts4);
- stretches.push_back(ts5);
- speed = 1;
- grainLength = 0.05;
- current=0;
-
- fft.setup(1024, 512, 256);
- oct.setup(44100, 1024, 10);
-
- int current = 0;
- ofxMaxiSettings::setup(sampleRate, 2, initialBufferSize);
-
- ofSetVerticalSync(true);
- ofEnableAlphaBlending();
- ofEnableSmoothing();
-
- /* Anything that you would normally find/put in maximilian's setup() method needs to go here. For example, Sample loading.
-
- */
-
- isTraining=true;
-
- ofBackground(255,255,255);
-
- ofSoundStreamSetup(2,2,this, sampleRate, bufferSize, 4); /* this has to happen at the end of setup - it switches on the DAC */
-
-
-}
-
-//--------------------------------------------------------------
-void ofApp::update(){
-
-
- if (!isTraining) {
-
-
-
-
- while(receiver.hasWaitingMessages()){
- // get the next message
- ofxOscMessage m;
- receiver.getNextMessage(&m);
-
- // check for mouse moved message
- if(m.getAddress() == "/wek/outputs"){
- // both the arguments are int32's
-
- speed = ((double ) m.getArgAsFloat(0) * 4.0) - 2.0;
- grainLength = (m.getArgAsFloat(1) * 0.1) + 0.001;
- pos = ((double) m.getArgAsFloat(0) * 2.0);
-
- mouseX = m.getArgAsInt32(0);
- mouseY = m.getArgAsInt32(1);
- current = m.getArgAsInt32(3)*stretches.size()-1;
- }
- }
-
- }
-
-
-}
-
-//--------------------------------------------------------------
-void ofApp::draw(){
-
- /* You can use any of the data from audio received and audiorequested to draw stuff here.
- Importantly, most people just use the input and output arrays defined above.
- Clever people don't do this. This bit of code shows that by default, each signal is going to flip
- between -1 and 1. You need to account for this somehow. Get the absolute value for example.
- */
-
- ofSetColor(160,32,240, 150);
- ofDrawBitmapString(":: ofxMaxim Granular Timestretching Example ::", 10,20);
- ofDrawBitmapString("Move the mouse left to right to change playback speed and direction.", 10,40);
- ofDrawBitmapString("Move the mouse up and down to change the grain length.", 10,60);
- ofDrawBitmapString("Click to cycle through samples.", 10,80);
-
- stringstream s;
- s << "Speed: " << speed;
- ofDrawBitmapString(s.str(), 10,750);
- s.str("");
- s << "Grain length: " << round(grainLength*1000.0) << " ms";
- ofDrawBitmapString(s.str(), 180,750);
-
- ofNoFill();
- for(int i=0; i < oct.nAverages; i++) {
- ofSetColor(200 + ((int)(ofGetFrameNum() * 0.8) % 255),
- 100 + ((int)(ofGetFrameNum() * 1.4) % 255),
- ofGetFrameNum() % 255,
- oct.averages[i] / 20.0 * 255.0);
- // ofCircle(ofGetWidth() / 2, ofGetHeight()/2, i * 5);
- glPushMatrix();
- glTranslatef(ofGetWidth()/2,ofGetHeight()/2, 0);
- glRotatef(0.01 * ofGetFrameNum() * speed * i, 1, 0.1, 0);
- // glutWireSphere(i * 5, 2 + (10 - (fabs(speed) * 10)), 2 + (fabs(speed) * 10));
- ofSphere(0, 0, i * 5);
- glPopMatrix();
- }
-
-
-
-
-}
-
-//--------------------------------------------------------------
-void ofApp::audioOut(float * output, int bufferSize, int nChannels) {
-
-
- for (int i = 0; i < bufferSize; i++){
-
- /* Stick your maximilian 'play()' code in here ! Declare your objects in testApp.h.
-
- For information on how maximilian works, take a look at the example code at
-
- http://www.maximilian.strangeloop.co.uk
-
- under 'Tutorials'.
-
- */
-
-
- // wave = stretches[current]->play(speed, grainLength, 5, 0);
- wave = stretches[current]->play(speed, 0.1, 4, 0);
- // wave = stretches[current]->play2(pos, 0.1, 4);
- if (fft.process(wave)) {
- oct.calculate(fft.magnitudes);
- }
-
- //play result
- mymix.stereo(wave, outputs, 0.5);
- output[i*nChannels ] = outputs[0]; /* You may end up with lots of outputs. add them here */
- output[i*nChannels + 1] = outputs[1];
-
-
-
- /* You may end up with lots of outputs. add them here */
-
-
- }
-
-}
-
-//--------------------------------------------------------------
-void ofApp::audioIn(float * input, int bufferSize, int nChannels){
-
- // samples are "interleaved"
- for(int i = 0; i < bufferSize; i++){
- /* you can also grab the data out of the arrays*/
-
- }
-
-}
-
-
-//--------------------------------------------------------------
-void ofApp::keyPressed(int key){
-
- isTraining=!isTraining;
-
- cout << isTraining;
-
-}
-
-//--------------------------------------------------------------
-void ofApp::keyReleased(int key){
-
-}
-
-//--------------------------------------------------------------
-void ofApp::mouseMoved(int x, int y){
-
- if (isTraining) {
-
- speed = ((double ) x / ofGetWidth() * 4.0) - 2.0;
- grainLength = ((double) y / ofGetHeight() * 0.1) + 0.001;
- pos = ((double) x / ofGetWidth() * 2.0);
- // cout << pos << endl;
-
- ofxOscMessage m;
- m.setAddress("/wekinator/control/outputs");
- m.addFloatArg((float)x/ofGetWidth());
- m.addFloatArg((float)y/ofGetHeight());
- m.addFloatArg((float)current/stretches.size()-1);
- sender.sendMessage(m);
- cout << "messageSent" << "\n";
- }
-
-
-}
-
-//--------------------------------------------------------------
-void ofApp::mouseDragged(int x, int y, int button){
-
-}
-
-//--------------------------------------------------------------
-void ofApp::mousePressed(int x, int y, int button){
- if (++current > stretches.size()-1) current = 0;
-
-}
-
-//--------------------------------------------------------------
-void ofApp::mouseReleased(int x, int y, int button){
-
-}
-
-//--------------------------------------------------------------
-void ofApp::windowResized(int w, int h){
-
-}
-
-//--------------------------------------------------------------
-void ofApp::gotMessage(ofMessage msg){
-
-}
-
-//--------------------------------------------------------------
-void ofApp::dragEvent(ofDragInfo dragInfo){
-
-}