From 6871729fa4eaab98406ce406c6e136042f82f339 Mon Sep 17 00:00:00 2001 From: Mick Grierson Date: Wed, 12 Oct 2011 12:39:14 +0100 Subject: wrote some garbage at the end of the single channel sample load data so there's something to interpolate with. --- main.cpp | 6 +++--- maximilian.cpp | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/main.cpp b/main.cpp index f1d13b2..605f794 100755 --- a/main.cpp +++ b/main.cpp @@ -4,7 +4,7 @@ maxiSample beats; //We give our sample a name. It's called beats this time. We c void setup() {//some inits - beats.load("/Users/mickgrierson/Documents/workspace/Maximilian/beat2.wav");//load in your samples. Provide the full path to a wav file. + beats.load("/Users/mickgrierson/Documents/workspace/Maximilian/beat2Stereo.wav");//load in your samples. Provide the full path to a wav file. printf("Summary:\n%s", beats.getSummary());//get info on samples if you like. } @@ -13,8 +13,8 @@ void play(double *output) {//this is where the magic happens. Very slow magic. *output=beats.play();//just play the file. Looping is default for all play functions. // *output=beats.play(0.69);//play the file with a speed setting. 1. is normal speed. - // *output=beats.play(0.5,0,44100);//linear interpolationplay with a frequency input, start point and end point. Useful for syncing. - // *output=beats.play4(0.5,0,44100);//cubic interpolation play with a frequency input, start point and end point. Useful for syncing. + // *output=beats.play(0.5,0,beats.length);//linear interpolationplay with a frequency input, start point and end point. Useful for syncing. + // *output=beats.play4(0.5,0,beats.length);//cubic interpolation play with a frequency input, start point and end point. Useful for syncing. } diff --git a/maximilian.cpp b/maximilian.cpp index a9cdcfc..0c016b1 100644 --- a/maximilian.cpp +++ b/maximilian.cpp @@ -400,7 +400,7 @@ bool maxiSample::read() if (myChannels>1) { int position=0; int channel=readChannel*2; - for (int i=channel;i