// This example shows how you can create a basic counter with a phasor. // A phasor oscillator can create a ramp between any two values. // It takes three inputs - frequency, start value and stop value. // These are all double precision floats, so it's a continuous slide. // If you write it into an integer, it will round it off for you. // This creates a bunch of steps. #include "maximilian.h" maxiOsc myCounter,mySquare;//these oscillators will help us count and play sound int CurrentCount;//we're going to put the current count in this variable so that we can use it more easily. void setup() {//some inits //nothing to go here this time } void play(double *output) { // Here you can see that CurrentCount is an int. It's taking the continuous output of the phasor and convering it. // You don't need to explicityly 'cast' (i.e. change) the value from a float to an int. // It happens automagically in these cases. // Once every second, CurrentCount counts from 1 until it gets to 9, then resets itself. // When it reaches 9 it resets, so the values you get are 1-8. CurrentCount=myCounter.phasor(1, 1, 9);//phasor can take three arguments; frequency, start value and end value. // If we multiply the output of CurrentCount by 100, we get 100,200,300,400,500,600,700,800 in that order. // These become the frequency of the oscillator. // In this case, the oscillator is an antialiased sawtooth wave. Yum. output[0]=mySquare.sawn(CurrentCount*100); output[1]=output[0]; }