#pragma once #include "ofMain.h" #include "ofxMaxim.h" class testApp : public ofBaseApp{ public: ~testApp();/* destructor is very useful */ void setup(); void update(); void draw(); void keyPressed (int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void windowResized(int w, int h); void dragEvent(ofDragInfo dragInfo); void gotMessage(ofMessage msg); void audioRequested (float * input, int bufferSize, int nChannels); /* output method */ void audioReceived (float * input, int bufferSize, int nChannels); /* input method */ int initialBufferSize; /* buffer size */ int sampleRate; /* stick you maximilian stuff below */ double wave,sample,outputs[2]; ofxMaxiMix mymix; ofxMaxiOsc sine1; ofxMaxiSample beats,beat; };