#include "ofMain.h" #include "ofApp.h" // use the below code to allow deployment on the iOS simulator because OF 0.8.4 is broken extern "C"{ size_t fwrite$UNIX2003( const void *a, size_t b, size_t c, FILE *d ) { return fwrite(a, b, c, d); } char* strerror$UNIX2003( int errnum ) { return strerror(errnum); } time_t mktime$UNIX2003(struct tm * a) { return mktime(a); } double strtod$UNIX2003(const char * a, char ** b) { return strtod(a, b); } } int main(){ ofSetupOpenGL(1024,768, OF_FULLSCREEN); // <-------- setup the GL context ofRunApp(new ofApp); }