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#include "ofMain.h"
#include "ofApp.h"
// use the below code to allow deployment on the iOS simulator because OF 0.8.4 is broken
extern "C"{
size_t fwrite$UNIX2003( const void *a, size_t b, size_t c, FILE *d )
{
return fwrite(a, b, c, d);
}
char* strerror$UNIX2003( int errnum )
{
return strerror(errnum);
}
time_t mktime$UNIX2003(struct tm * a)
{
return mktime(a);
}
double strtod$UNIX2003(const char * a, char ** b) {
return strtod(a, b);
}
}
int main(){
ofSetupOpenGL(1024,768, OF_FULLSCREEN); // <-------- setup the GL context
ofRunApp(new ofApp);
}
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