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| author | George Angelopoulos <l4than.d3vers@gmail.com> | 2013-05-01 00:16:46 +0300 |
|---|---|---|
| committer | George Angelopoulos <l4than.d3vers@gmail.com> | 2013-05-01 00:16:46 +0300 |
| commit | 855da677c4aadd68e0adb16b7ef833a4f27a2153 (patch) | |
| tree | f29f9a29bb64fc5c32714042ed47312477350b37 | |
| parent | e8676fe2073467b093af0abc8ccb19443ed4ecb7 (diff) | |
added yes/no words. Modified n2w2 to use words.
In acec64fe4677305566cd2d0fa780056b07f7e6e6 there is a yes/no question
introduced in tile n2w2. This is the first time yes/no answers appear in the
game. So I added 'yes' and 'no' as words in weatbag/words.py and modified
weatbag/tiles/n2w2.py to use them, making the code a bit cleaner.
| -rw-r--r-- | weatbag/tiles/n2w2.py | 6 | ||||
| -rw-r--r-- | weatbag/words.py | 4 |
2 files changed, 8 insertions, 2 deletions
diff --git a/weatbag/tiles/n2w2.py b/weatbag/tiles/n2w2.py index 31e3cff..010ff0e 100644 --- a/weatbag/tiles/n2w2.py +++ b/weatbag/tiles/n2w2.py @@ -1,3 +1,5 @@ +from weatbag import words + class Tile: def __init__(self): self.first_visit = True @@ -13,9 +15,9 @@ class Tile: print("The beach is quiet. Nothing seems to be going on.") def action(self, player, do): - if do[0] in ('Yes', 'yes', 'y', 'Y', 'Yup', 'yup', 'ye', 'Ye'): + if do[0] in words.yes: print("Awesome! Follow the path!") - elif do[0] in ('No', 'no', 'n', 'N', 'Nope', 'nope'): + elif do[0] in words.no: print("You might be in the wrong place then. Pack your stuff and " "quit the game.") else: diff --git a/weatbag/words.py b/weatbag/words.py index adaa012..3555046 100644 --- a/weatbag/words.py +++ b/weatbag/words.py @@ -23,3 +23,7 @@ inventory = {'inventory', 'possessions', 'belongings', 'bag'} surroundings = {'surroundings', 'around', 'scenery'} prepositions = {'up', 'down', 'on', 'under', 'in', 'at', 'to', 'with', 'and'} + +# yes/no +yes = {'yes','Yes','y','Y','Yup','yup','ye','Ye'} +no = {'no','No','n','N','Nope','nope','NOPE'} |
