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authorKleopatra Angelidi <akleop@gmail.com>2013-04-24 05:17:06 +0300
committerKleopatra Angelidi <akleop@gmail.com>2013-04-29 03:21:18 +0300
commite701a9388c8939c9ce91731bb32f8404340180ef (patch)
treeba0ed0c9292ba6162ab8775fc5df681779f466fd
parent7dca2041d3ee309dc86bd9b0d84d5e470d83eedb (diff)
improved new lines! Woah!
-rw-r--r--weatbag/tiles/n1w1.py10
-rw-r--r--weatbag/tiles/n2w1.py36
-rw-r--r--weatbag/tiles/n2w2.py2
-rw-r--r--weatbag/tiles/n2w3.py6
-rw-r--r--weatbag/tiles/n2w4.py20
-rw-r--r--weatbag/tiles/n2w5.py12
-rw-r--r--weatbag/tiles/n3w1.py12
-rw-r--r--weatbag/tiles/n3w2.py20
-rw-r--r--weatbag/tiles/n3w3.py14
-rw-r--r--weatbag/tiles/n3w4.py6
10 files changed, 69 insertions, 69 deletions
diff --git a/weatbag/tiles/n1w1.py b/weatbag/tiles/n1w1.py
index 3a455cf..502caa9 100644
--- a/weatbag/tiles/n1w1.py
+++ b/weatbag/tiles/n1w1.py
@@ -1,18 +1,18 @@
class Tile:
def describe(self):
- print("\nThere is a small island northwest.\n"
+ print("There is a small island northwest.\n"
"Unfortunatelly, you can't swim because the sea is full of "
"electric eels so you need a transport to go there.\n"
"Luckilly to the north you see 2 children with a raft sitting "
- "under a tree." )
+ "under a tree.\n" )
def action(self, player, do):
- pass
+ print("Waitwat?!")
def leave(self, player, direction):
if direction == "w":
- print ("\nYou can't go there by swimming, that part is full of "
- "electric eels.")
+ print ("You can't go there by swimming, that part is full of "
+ "electric eels.\n")
return False
else:
return True
diff --git a/weatbag/tiles/n2w1.py b/weatbag/tiles/n2w1.py
index 434f760..cf325b1 100644
--- a/weatbag/tiles/n2w1.py
+++ b/weatbag/tiles/n2w1.py
@@ -14,7 +14,7 @@ class Tile:
print("\nThey take you to the western island!")
def challenge(self):
- print("\nYou ask them to give it to you."
+ print("You ask them to give it to you."
"The little boy laughs and replies: \n"
"So you think you are brave enough to go to that island? "
"Very well, but we cannot give you our raft. "
@@ -26,43 +26,43 @@ class Tile:
"It takes double the time for my sister.\n"
"If we combine our powers, "
"how many minutes will it take to transfer you on the island?\n"
- "To make a guess, type a number followed by 'minutes'.")
+ "To make a guess, type a number followed by 'minutes'.\n")
def action(self, player, do):
if self.challenge_not_completed:
try:
if do[1] == "minutes":
if do[0] == self.minutes:
- print("\nYour guess have pleased me and my sister! "
+ print("Your guess have pleased me and my sister! "
"\nLet's go!")
- print("\nThe brother and sister will take you to the "
- "island.")
+ print("The brother and sister will take you to the "
+ "island.\n")
self.challenge_not_completed = False
else:
- print("\nWe're afraid this is not the correct answer. "
- "\nTry another one.")
+ print("We're afraid this is not the correct answer. "
+ "Try another one.\n")
elif (do[0] in words.take) and (do[1] == "sister" or
do[1] == "girl"):
- print("\nYou little bastard, leave my sister down!\n"
+ print("You bastard! Leave my sister down!\n"
"What kind of an asshole are you? Taking advantage of "
- "little children?\nWe will transfer you for free.")
- print("\nThe brother and sister take you to the island!")
+ "little children?\nWe will transfer you for free.\n")
+ print("The brother and sister take you to the island!\n")
self.challenge_not_completed = False
elif (do[0] in words.take) and (do[1] == "brother" or
do[1] == "boy"):
- print("\nYou bastard, take me down!"
- "\nWe will transfer you for free!")
- print("\nThe brother and sister take you to the island!")
+ print("You bastard, take me down!\n"
+ "We will transfer you for free!\n")
+ print("The brother and sister take you to the island!\n")
self.challenge_not_completed = False
elif (do[0] in words.take) and self.challenge_not_completed:
- print("\nI told you we won't give you our raft, "
- "you have to guess the correct amount of time!")
+ print("I told you we won't give you our raft, "
+ "you have to guess the correct amount of time!\n")
except:
- print("\nPlease try guessing a number, like '42 minutes'.")
+ print("Please try guessing a number, like '42 minutes'\n.")
def leave(self, player, direction):
if direction == "w" and self.challenge_not_completed:
- print ("\nYou can't go there by swimming, that part is full of "
- "electric eels.")
+ print ("You can't go there by swimming, that part is full of "
+ "electric eels.\n")
return False
else:
return True
diff --git a/weatbag/tiles/n2w2.py b/weatbag/tiles/n2w2.py
index f390994..abd7f75 100644
--- a/weatbag/tiles/n2w2.py
+++ b/weatbag/tiles/n2w2.py
@@ -4,7 +4,7 @@ class Tile:
"and a small path.\nFeeling adventurous?\n")
def action(self, player, do):
- print("Sorry, I don't understand")
+ print("Sorry, wat?!")
def leave(self, player, direction):
if direction == "e":
diff --git a/weatbag/tiles/n2w3.py b/weatbag/tiles/n2w3.py
index 6c82f13..e0ce3b3 100644
--- a/weatbag/tiles/n2w3.py
+++ b/weatbag/tiles/n2w3.py
@@ -1,15 +1,15 @@
class Tile:
def describe(self):
- print("\nYou are walking through the trees. It looks like the path you "
+ print("You are walking through the trees. It looks like the path you "
"took leads to a small wooden hut.\nYou saw a tree fall and it didn't "
"make any sound and WOW... that was weired because you were there and "
- "observed it!")
+ "observed it!\n")
# "If a tree falls in a forest and no one is around to hear it,
# does it make a sound?" is a philosophical thought experiment that
# raises questions regarding observation and knowledge of reality.
def action(self, player, do):
- print("\nSorry, I don't understand")
+ print("Wat?!")
def leave(self, player, direction):
if direction == "s":
diff --git a/weatbag/tiles/n2w4.py b/weatbag/tiles/n2w4.py
index 2e917ea..f4309b5 100644
--- a/weatbag/tiles/n2w4.py
+++ b/weatbag/tiles/n2w4.py
@@ -7,35 +7,35 @@ class Tile:
def describe(self):
if self.opendoor:
- print("\nThe hut's door is open and the kitties are playing with "
- "their momcat!")
+ print("The hut's door is open and the kitties are playing with "
+ "their momcat!\n")
else:
- print("\nYou are standing in front of the hut's door. The hut "
+ print("You are standing in front of the hut's door. The hut "
"looks very small and you wonder who could live there...\n"
"It has a door but you can't open it because the doorknob "
- "is missing.")
+ "is missing.\n")
def action(self, player, do):
if (do[0] in words.use) and do[1]=='doorknob':
if player.has('doorknob'):
player.take('doorknob')
- print("\nDoorknob fits fine, clicks and voila... Door is open!\n"
+ print("Doorknob fits fine, clicks and voila... Door is open!\n"
"\nYou are in a cozy living room with a cat and 5 kittens"
- " resting on a couch.\nThere is another room at west.")
+ " resting on a couch.\nThere is another room at west.\n")
self.opendoor = True
else:
- print("\nYou'll need a doorknob to open the door.")
+ print("You'll need a doorknob to open the door.\n")
self.opendoor = False
else:
- print("\nSorry, I don't understand.")
+ print("Sorry, I don't understand.\n")
def leave(self, player, direction):
if direction == 'w' and not self.opendoor:
- print("\nFirst you need to enter the hut.")
+ print("First you need to enter the hut.\n")
return False
elif direction == 's':
print("Meeeeh, nothing of importance is going on there, try "
- "another direction.")
+ "another direction.\n")
return False
else:
return True
diff --git a/weatbag/tiles/n2w5.py b/weatbag/tiles/n2w5.py
index 7277343..85ed1ff 100644
--- a/weatbag/tiles/n2w5.py
+++ b/weatbag/tiles/n2w5.py
@@ -7,26 +7,26 @@ class Tile:
def describe(self):
if self.contents['catfood']:
- print("\nYou look around and you see a shelf with catfood cans.\n"
+ print("You look around and you see a shelf with catfood cans.\n"
"I don't know about you, but a catfood can is always handy!\n"
- "Never know when you'll need to feed a kitty!")
+ "Never know when you'll need to feed a kitty!\n")
def action(self, player, do):
if (do[0] in words.take) and ('catfood' in do):
self.take_catfood(player)
self.contents['catfood'] -= 1
else:
- print("Sorry, I don't understand.")
+ print("Sorry, I don't understand.\n")
def take_catfood(self, player):
if transfer('catfood', self.contents, player.inventory, n=2):
- print("\nYou did wise. You took the catfood!")
+ print("You did wise. You took the catfood!\n")
else:
- print("\nThere is nothing here.")
+ print("There is nothing here.\n")
def leave(self, player, direction):
if direction == 'w'or direction == 's' or direction == 'n':
- print("Area 51. No trespassing beyond this point.")
+ print("Area 51. No trespassing beyond this point.\n")
return False
else:
return True
diff --git a/weatbag/tiles/n3w1.py b/weatbag/tiles/n3w1.py
index 43986e3..a5e05b9 100644
--- a/weatbag/tiles/n3w1.py
+++ b/weatbag/tiles/n3w1.py
@@ -1,18 +1,18 @@
class Tile:
def describe(self):
- print("\nThe beach is quiet. On the south are children playing.")
+ print("The beach is quiet. On the south are children playing.\n")
def action(self, player, do):
- print("\nSorry, I don't understand")
+ print("wo0t w0ot?! o_O")
def leave(self, player, direction):
if direction == 'w':
- print("\nI'm afraid you can't go west.\nThe sea on that part is "
- "fool of electric eels and you don't have a transport.")
+ print("I'm afraid you can't go west.\nThe sea on that part is "
+ "fool of electric eels and you don't have a transport.\n")
return False
elif direction == 'e':
- print("\nThere is the side of a cave in front of you.\nYou can't go "
- "east.")
+ print("There is the side of a cave in front of you.\nYou can't go "
+ "east.\n")
return False
elif direction == 'n':
print(" , , \n"
diff --git a/weatbag/tiles/n3w2.py b/weatbag/tiles/n3w2.py
index 989cb6c..a5c46cd 100644
--- a/weatbag/tiles/n3w2.py
+++ b/weatbag/tiles/n3w2.py
@@ -7,16 +7,16 @@ class Tile:
def describe(self):
if not self.give_catfood:
- print("\nYou are at the beach and there is an old man with an "
+ print("You are at the beach and there is an old man with an "
"enormous beard that is getting his little boat ready to go "
"across to the mainland.\nNaturally, you are asking him to "
"take you in his boat.\nThe old man replies:\nOf course I "
"can take you with me, my dear adventurer but first I need "
"some catfood so I can feed the kitties across in the "
- "mainland!")
+ "mainland!\n")
else:
- print("\nThere's the old fisherman with his boat, he can take you "
- "across if you like!")
+ print("There's the old fisherman with his boat, he can take you "
+ "across if you like!\n")
# I only added words.use because player might
# use the word "use" insteed of "give".
@@ -28,20 +28,20 @@ class Tile:
if self.give_catfood == False:
player.take('catfood')
self.give_catfood = True
- print("\nGreat! Now we can sail!")
+ print("Great! Now we can sail!\n")
else:
player.take('catfood')
- print("\nOh how nice of you. You are the best!")
+ print("Oh how nice of you. You are the best!\n")
elif len(do) > 1:
- print("\nI have no use for that.")
+ print("I have no use for that.\n")
else:
- print("\nSorry, I don't understand.")
+ print("Sorry, I don't understand.\n")
def leave(self, player, direction):
if direction == 'e'and not self.give_catfood:
- print("\nYou can't swim, remember the electric eels? You need a "
- "transport to go across.")
+ print("You can't swim, remember the electric eels? You need a "
+ "transport to go across.\n")
return False
if direction == 'n':
print("Nothing to do there.\n")
diff --git a/weatbag/tiles/n3w3.py b/weatbag/tiles/n3w3.py
index 8ccf76f..f325428 100644
--- a/weatbag/tiles/n3w3.py
+++ b/weatbag/tiles/n3w3.py
@@ -7,23 +7,23 @@ class Tile:
def describe(self):
if self.contents['doorknob']:
- print("\nAs you walk through the path you find something shiny on "
- "the ground beside some rocks.\nIt looks like a brass doorknob.")
+ print("As you walk through the path you find something shiny on "
+ "the ground beside some rocks.\nIt looks like a brass doorknob.\n")
else:
- print("\nThere is nothing to do here, all you see is your path and "
- "the trees around!")
+ print("There is nothing to do here, all you see is your path and "
+ "the trees around!\n")
def action(self, player, do):
if (do[0] in words.take) and ('doorknob' in do):
self.take_doorknob(player)
else:
- print("\nSorry, I don't understand.")
+ print("Sorry, I don't understand.\n")
def take_doorknob(self, player):
if transfer('doorknob', self.contents, player.inventory):
- print("\nYou pick up the doorknob.")
+ print("You pick up the doorknob.\n")
else:
- print("\nThere is nothing here.")
+ print("There is nothing here.\n")
def leave(self, player, direction):
if direction == "n":
diff --git a/weatbag/tiles/n3w4.py b/weatbag/tiles/n3w4.py
index 2388ee3..39b8b35 100644
--- a/weatbag/tiles/n3w4.py
+++ b/weatbag/tiles/n3w4.py
@@ -1,12 +1,12 @@
class Tile:
def describe(self):
- print("\nLooks like you are in a walking mood because you still follow "
+ print("Looks like you are in a walking mood because you still follow "
"the path.\nYou hear birds singing, some small waves on the background, "
"there is a nice flowery smell, rays of sun make the tree sceenery "
- "heavenly...\nI totaly get you, it's a nice path to have a walk!")
+ "heavenly...\nI totaly get you, it's a nice path to have a walk!\n")
def action(self, player, do):
- print("\nSorry, I don't understand")
+ print("Sorry, I don't understand.\n")
def leave(self, player, direction):
if direction == "n":