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| author | George Angelopoulos <l4than.d3vers@gmail.com> | 2013-04-24 17:07:42 +0300 |
|---|---|---|
| committer | George Angelopoulos <l4than.d3vers@gmail.com> | 2013-04-24 17:07:42 +0300 |
| commit | 024db80b3f04d12cae92c669d450da2e15072bfb (patch) | |
| tree | 3e7c1115722552c74d12819dfd2d894f255035df /weatbag/tiles/e1.py | |
| parent | f2a794bd17cf21a15a43e8fd76a0fde5e000f23b (diff) | |
made output string end on 3 periods
This is done because this is the first string after which
the player is expected to press enter to continue. Hopefully,
3 periods are an effective hint and avoid the clutter of
"press enter to continue..." messages.
Diffstat (limited to 'weatbag/tiles/e1.py')
| -rw-r--r-- | weatbag/tiles/e1.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/weatbag/tiles/e1.py b/weatbag/tiles/e1.py index 5a0cded..8e69a9a 100644 --- a/weatbag/tiles/e1.py +++ b/weatbag/tiles/e1.py @@ -27,7 +27,7 @@ class Tile: def leave(self,player,direction): if direction == 's': print("You decide the path is too boring for you,\n" - "so you follow the stream south, looking for adventure!") + "so you follow the stream south, looking for adventure...") input() return True else: |
