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authorKleopatra Angelidi <akleop@gmail.com>2013-05-19 15:14:18 +0300
committerKleopatra Angelidi <akleop@gmail.com>2013-05-19 15:14:18 +0300
commitaa84e7b52b4fc32c58f622f687f9d1c71bc855ee (patch)
treef37ccc7a079066df0ad97155e2aac37c9bf84632 /weatbag/tiles
parentb66b944ddec676081721a4903db2cbb646b8d27d (diff)
grammar fixed
Diffstat (limited to 'weatbag/tiles')
-rw-r--r--weatbag/tiles/n1w2.py2
-rw-r--r--weatbag/tiles/n1w3.py4
-rw-r--r--weatbag/tiles/n1w5.py6
-rw-r--r--weatbag/tiles/n1w6.py2
-rw-r--r--weatbag/tiles/n2w6.py6
-rw-r--r--weatbag/tiles/n3w4.py2
-rw-r--r--weatbag/tiles/n3w5.py4
-rw-r--r--weatbag/tiles/n3w6.py6
-rw-r--r--weatbag/tiles/n4w7.py5
-rw-r--r--weatbag/tiles/n5w5.py2
-rw-r--r--weatbag/tiles/n5w7.py6
11 files changed, 23 insertions, 22 deletions
diff --git a/weatbag/tiles/n1w2.py b/weatbag/tiles/n1w2.py
index 4d18ff4..63fec34 100644
--- a/weatbag/tiles/n1w2.py
+++ b/weatbag/tiles/n1w2.py
@@ -5,7 +5,7 @@ class Tile:
"on the sea.")
def action(self, player, do):
- print("What is this giberish?")
+ print("What is this gibberish?")
def leave(self, player, direction):
if direction == "e":
diff --git a/weatbag/tiles/n1w3.py b/weatbag/tiles/n1w3.py
index 081d41e..c086d9b 100644
--- a/weatbag/tiles/n1w3.py
+++ b/weatbag/tiles/n1w3.py
@@ -4,7 +4,7 @@ class Tile:
print("Woooah! Those rocks are full of lichens!\n")
def action(self, player, do):
- print("Sorry, I don't speak giberish.\n")
+ print("Sorry, I don't speak gibberish.\n")
def leave(self, player, direction):
if direction == "s":
@@ -13,7 +13,7 @@ class Tile:
return False
elif direction == "n":
print("The rocks are way to high for you. "
- "Unfortunatelly you cannot climb them.")
+ "Unfortunately you cannot climb them.")
return False
else:
return True
diff --git a/weatbag/tiles/n1w5.py b/weatbag/tiles/n1w5.py
index 3ae5b43..7767bf9 100644
--- a/weatbag/tiles/n1w5.py
+++ b/weatbag/tiles/n1w5.py
@@ -8,8 +8,8 @@ class Tile:
def describe(self):
if self.contents['mice']:
print("As you walk the rocky path at the edge of the cliff you "
- "hear a squeaking sound and you notice two mice traps on the "
- "ground. Each are having one mouse inside them trapped.\n"
+ "hear a squeaking sound and you notice two mouse traps on the "
+ "ground. Each has one mouse trapped inside.\n"
"You could take the silly rodents but really... what the "
"hell are you gonna do with them?\n")
else:
@@ -31,7 +31,7 @@ class Tile:
def leave(self, player, direction):
if direction == "s":
- print("My dear traveler, you can't go south, you will fall of the "
+ print("My dear traveler, you can't go south, you will fall off the "
"cliff!\n")
return False
elif direction == "n":
diff --git a/weatbag/tiles/n1w6.py b/weatbag/tiles/n1w6.py
index ab2da24..7c8438f 100644
--- a/weatbag/tiles/n1w6.py
+++ b/weatbag/tiles/n1w6.py
@@ -15,5 +15,5 @@ class Tile:
"cliff!\n")
return False
elif direction in('e', 'n'):
- print("You follow tha path downhill.")
+ print("You follow the path downhill.")
return True
diff --git a/weatbag/tiles/n2w6.py b/weatbag/tiles/n2w6.py
index 01ab28b..15e1610 100644
--- a/weatbag/tiles/n2w6.py
+++ b/weatbag/tiles/n2w6.py
@@ -2,19 +2,19 @@ class Tile:
def describe(self):
print("Big rocks around the place, and the sound of small waves at the "
- "weastern sea makes you calm! \n")
+ "western sea makes you calm! \n")
def action(self, player, do):
print("Sorry, I don't understand.\n")
def leave(self, player, direction):
if direction == "w":
- print("My dear traveler, you can't fall of the cliff! "
+ print("My dear traveler, you can't fall off the cliff! "
"I won't let you do it.\n")
return False
elif direction == "e":
print("It looks like the back of a wooden hut.\n"
- "Since you don't walk though walls (yet) "
+ "Since you don't walk through walls (yet) "
"you can't go there.\n")
return False
elif direction == "s":
diff --git a/weatbag/tiles/n3w4.py b/weatbag/tiles/n3w4.py
index e49b496..c643ac7 100644
--- a/weatbag/tiles/n3w4.py
+++ b/weatbag/tiles/n3w4.py
@@ -3,7 +3,7 @@ class Tile:
print("Looks like you are in a walking mood!\n"
"You hear birds singing, some small waves on the background, "
"there is a nice flowery smell, rays of sun make the tree "
- "sceenery heavenly...\n"
+ "scenery heavenly...\n"
"I totaly get you, it's a nice path to have a walk!\n")
def action(self, player, do):
diff --git a/weatbag/tiles/n3w5.py b/weatbag/tiles/n3w5.py
index 1b9a969..5e0068d 100644
--- a/weatbag/tiles/n3w5.py
+++ b/weatbag/tiles/n3w5.py
@@ -7,7 +7,7 @@ class Tile:
self.challenge_completed = False
def describe(self):
- print("Your feet do a crackling sound as your feet snapp some twigs on "
+ print("Your feet make a crackling sound as your feet snap some twigs on "
"the ground.\n")
if not self.challenge_completed:
self.challenge()
@@ -22,7 +22,7 @@ class Tile:
"0_2345\n\n"
"You try to open the box but it won't open.\n"
"Now... as you might have guessed already, it is a magic box! "
- "If you *understand* what these carvings represend the box will "
+ "If you *understand* what these carvings represent the box will "
"open!")
# What the riddle says is "No one understands"
diff --git a/weatbag/tiles/n3w6.py b/weatbag/tiles/n3w6.py
index b50be06..c4c5b6c 100644
--- a/weatbag/tiles/n3w6.py
+++ b/weatbag/tiles/n3w6.py
@@ -1,17 +1,17 @@
class Tile:
def describe(self):
- print("Rocks. Big rocks. Slipery rocks all over!\n")
+ print("Rocks. Big rocks. Slippery rocks all over!\n")
def action(self, player, do):
print("Sorry, I don't understand.\n")
def leave(self, player, direction):
if direction == "w":
- print("No-no! You'll break your head to the rocks down there!\n")
+ print("No-no! You'll break your head on the rocks down there!\n")
return False
elif direction == "s":
- print("You follow the path uphill. Just be careful of the slipery "
+ print("You follow the path uphill. Just be careful of the slippery "
"rocks.")
return True
elif direction == "n":
diff --git a/weatbag/tiles/n4w7.py b/weatbag/tiles/n4w7.py
index a7a0ea8..f1e40e9 100644
--- a/weatbag/tiles/n4w7.py
+++ b/weatbag/tiles/n4w7.py
@@ -14,7 +14,7 @@ class Tile:
def kitties(self):
- print("You aproach the kitties and to your surprise they all start "
+ print("You approach the kitties and to your surprise they all start "
"rubbing at your legs and mewing! What is even more surprising "
"is that your brain understands and translates meaws into "
"words!\n"
@@ -30,7 +30,8 @@ class Tile:
player.take("mice")
print("Balls of tasty omnom mice cream fall from your "
"hands!\nThe kittens look very pleased!\n"
- "Because they are happy they give you an advice:\n"
+ "Because they are happy they give you a piece of "
+ "advice:\n"
"'U SHUD AVOID BY ANY MEANZ TEH LIGHTHAUS! "
"BAD KAT LIVEZ THAR!'\n")
self.challenge_completed = True
diff --git a/weatbag/tiles/n5w5.py b/weatbag/tiles/n5w5.py
index 5767e9e..ad41b7e 100644
--- a/weatbag/tiles/n5w5.py
+++ b/weatbag/tiles/n5w5.py
@@ -17,7 +17,7 @@ class Tile:
"outside the kiosk is digging holes in the sand.\n"
"You say hi, and the old lady replies:\n"
"Hello to you traveler, I'm Grace Hopper and this is my cat "
- "Sandy Claws. I could offer you a cream but first you must "
+ "Sandy Claws. I could offer you some cream but first you must "
"answer me this:\n"
"Tom's mother has three children. One is named April, one is "
"named May. What is the third one named?\n")
diff --git a/weatbag/tiles/n5w7.py b/weatbag/tiles/n5w7.py
index ce88c94..ca39186 100644
--- a/weatbag/tiles/n5w7.py
+++ b/weatbag/tiles/n5w7.py
@@ -18,7 +18,7 @@ class Tile:
"If you tell a lie I will hang you; if you tell the truth I will "
"shoot you.\n\n"
"It looks like you are condemned... Though if you think a bit "
- "more there is an apropriate answer that gets your ass out of "
+ "more there is an appropriate answer that gets your ass out of "
"this hell!\n")
# The exact answer is 'You will hang me'. If she hang him, then the
@@ -31,7 +31,7 @@ class Tile:
else:
print("You are inside the lighthouse. There's a computer in a "
"corner and some printed papers on the ground with "
- "scriblings like:\n\n"
+ "scribblings like:\n\n"
"SO IM LIKE FIBBING WIT N OK?\n"
" LOL ITERATE FIBONACCI TERMS LESS THAN N /LOL\n"
" SO GOOD N BIG LIKE EASTERBUNNY\n"
@@ -78,5 +78,5 @@ class Tile:
"Hit your head on them?\n")
return False
else:
- print("Finaly you are out!")
+ print("Finally you are out!")
return True