diff options
| author | Kleopatra Angelidi <akleop@gmail.com> | 2013-04-24 02:37:22 +0300 |
|---|---|---|
| committer | Kleopatra Angelidi <akleop@gmail.com> | 2013-04-29 03:21:17 +0300 |
| commit | a5e3812174ab28ef6be83a17a11f1e1da4e6651a (patch) | |
| tree | 34d30b6ca39e78f79891afc50422cf720138d31f /weatbag | |
| parent | dda68706253ebfeb6113ab764670309e2b347411 (diff) | |
added some /n for teh l00ks!!1!
Diffstat (limited to 'weatbag')
| -rw-r--r-- | weatbag/tiles/n1w1.py | 7 | ||||
| -rw-r--r-- | weatbag/tiles/n2w1.py | 46 | ||||
| -rw-r--r-- | weatbag/tiles/n2w2.py | 6 | ||||
| -rw-r--r-- | weatbag/tiles/n2w3.py | 4 | ||||
| -rw-r--r-- | weatbag/tiles/n2w4.py | 17 | ||||
| -rw-r--r-- | weatbag/tiles/n2w5.py | 8 | ||||
| -rw-r--r-- | weatbag/tiles/n3w1.py | 8 | ||||
| -rw-r--r-- | weatbag/tiles/n3w2.py | 14 | ||||
| -rw-r--r-- | weatbag/tiles/n3w3.py | 10 | ||||
| -rw-r--r-- | weatbag/tiles/n3w4.py | 8 |
10 files changed, 65 insertions, 63 deletions
diff --git a/weatbag/tiles/n1w1.py b/weatbag/tiles/n1w1.py index aad8104..3a455cf 100644 --- a/weatbag/tiles/n1w1.py +++ b/weatbag/tiles/n1w1.py @@ -1,7 +1,8 @@ class Tile: def describe(self): - print("There is a small island northwest.\n" - "Unfortunatelly, you can't swim so you need a transport to go there.\n" + print("\nThere is a small island northwest.\n" + "Unfortunatelly, you can't swim because the sea is full of " + "electric eels so you need a transport to go there.\n" "Luckilly to the north you see 2 children with a raft sitting " "under a tree." ) @@ -10,7 +11,7 @@ class Tile: def leave(self, player, direction): if direction == "w": - print ("You can't go there by swimming, that part is full of " + print ("\nYou can't go there by swimming, that part is full of " "electric eels.") return False else: diff --git a/weatbag/tiles/n2w1.py b/weatbag/tiles/n2w1.py index 86f7323..434f760 100644 --- a/weatbag/tiles/n2w1.py +++ b/weatbag/tiles/n2w1.py @@ -6,15 +6,15 @@ class Tile: self.minutes = "40" def describe(self): - print("You see two children who you notice now are a boy and a girl.\n" - "They are playing and running around a raft.") + print("\nYou see two children who you notice now are a boy and a girl. " + "\nThey are playing and running around a raft.") if self.challenge_not_completed: self.challenge() else: - print("They take you to the western island!") + print("\nThey take you to the western island!") def challenge(self): - print("You ask them to give it to you." + print("\nYou ask them to give it to you." "The little boy laughs and replies: \n" "So you think you are brave enough to go to that island? " "Very well, but we cannot give you our raft. " @@ -24,44 +24,44 @@ class Tile: "It takes for me to transfer a person on the island exactly one " "hour.\n" "It takes double the time for my sister.\n" - "If we combine our powers " - "in how many minutes will we transfer you on the island?\n" - "To make a guess, type a number followed by 'minutes'") + "If we combine our powers, " + "how many minutes will it take to transfer you on the island?\n" + "To make a guess, type a number followed by 'minutes'.") def action(self, player, do): if self.challenge_not_completed: try: if do[1] == "minutes": if do[0] == self.minutes: - print("Your guess have pleased me and my sister! " - "Let's go!") - print("The brother and sister will take you to the " - "island.") + print("\nYour guess have pleased me and my sister! " + "\nLet's go!") + print("\nThe brother and sister will take you to the " + "island.") self.challenge_not_completed = False else: - print("We're afraid this is not the correct answer. " - "Try another one.") + print("\nWe're afraid this is not the correct answer. " + "\nTry another one.") elif (do[0] in words.take) and (do[1] == "sister" or do[1] == "girl"): - print("You little bastard, leave my sister down!\n" - "What kind of an asshole are you? Taking advantage of " - "little children?\nWe will transfer you for free.") - print("The brother and sister take you to the island!") + print("\nYou little bastard, leave my sister down!\n" + "What kind of an asshole are you? Taking advantage of " + "little children?\nWe will transfer you for free.") + print("\nThe brother and sister take you to the island!") self.challenge_not_completed = False elif (do[0] in words.take) and (do[1] == "brother" or do[1] == "boy"): - print("You bastard, take me down!\n" - "We will transfer you for free!") - print("The brother and sister take you to the island!") + print("\nYou bastard, take me down!" + "\nWe will transfer you for free!") + print("\nThe brother and sister take you to the island!") self.challenge_not_completed = False elif (do[0] in words.take) and self.challenge_not_completed: - print("I told you we won't give you our raft, " + print("\nI told you we won't give you our raft, " "you have to guess the correct amount of time!") except: - print("Please try guessing a number, like '42 minutes'.") + print("\nPlease try guessing a number, like '42 minutes'.") def leave(self, player, direction): if direction == "w" and self.challenge_not_completed: - print ("You can't go there by swimming, that part is full of " + print ("\nYou can't go there by swimming, that part is full of " "electric eels.") return False else: diff --git a/weatbag/tiles/n2w2.py b/weatbag/tiles/n2w2.py index a7d8848..c9e82a9 100644 --- a/weatbag/tiles/n2w2.py +++ b/weatbag/tiles/n2w2.py @@ -1,14 +1,14 @@ class Tile: def describe(self): - print("You are now on the island. In front of you there are some trees " - "and a small path. Feeling adventurous?") + print("\nYou are now on the island. In front of you there are some trees " + "and a small path.\nFeeling adventurous?") def action(self, player, do): print("Sorry, I don't understand") def leave(self, player, direction): if direction == "e": - print ("You can't go back by swimming, that part is full of " + print ("\nYou can't go back by swimming, that part is full of " "electric eels.") return False else: diff --git a/weatbag/tiles/n2w3.py b/weatbag/tiles/n2w3.py index dadbbf9..3d1d1ad 100644 --- a/weatbag/tiles/n2w3.py +++ b/weatbag/tiles/n2w3.py @@ -1,6 +1,6 @@ class Tile: def describe(self): - print("You are walking through the trees. It looks like the path you " + print("\nYou are walking through the trees. It looks like the path you " "took leads to a small wooden hut.\nYou saw a tree fall and it didn't " "make any sound and WOW... that was weired because you were there and " "observed it!") @@ -9,5 +9,5 @@ class Tile: # raises questions regarding observation and knowledge of reality. def action(self, player, do): - print("Sorry, I don't understand") + print("\nSorry, I don't understand") diff --git a/weatbag/tiles/n2w4.py b/weatbag/tiles/n2w4.py index 00eaa5d..a427d5e 100644 --- a/weatbag/tiles/n2w4.py +++ b/weatbag/tiles/n2w4.py @@ -7,30 +7,31 @@ class Tile: def describe(self): if self.opendoor: - print("The hut's door is open and the kitties are playing with " + print("\nThe hut's door is open and the kitties are playing with " "their momcat!") else: - print("You are standing in front of the hut's door. The hut looks " - "very small and you wonder who could live there... It has a " - "door but you can't open it because the doorknob is missing.") + print("\nYou are standing in front of the hut's door. The hut " + "looks very small and you wonder who could live there...\n" + "It has a door but you can't open it because the doorknob " + "is missing.") def action(self, player, do): if (do[0] in words.use) and do[1]=='doorknob': if player.has('doorknob'): player.take('doorknob') - print("Doorknob fits fine, clicks and voila... Door is open!\n" + print("\nDoorknob fits fine, clicks and voila... Door is open!\n" "\nYou are in a cozy living room with a cat and 5 kittens" " resting on a couch.\nThere is another room at west.") self.opendoor = True else: - print("You'll need a doorknob to open the door.") + print("\nYou'll need a doorknob to open the door.") self.opendoor = False else: - print("Sorry, I don't understand.") + print("\nSorry, I don't understand.") def leave(self, player, direction): if direction=='w' and not self.opendoor: - print("First you need to enter the hut.") + print("\nFirst you need to enter the hut.") return False else: return True diff --git a/weatbag/tiles/n2w5.py b/weatbag/tiles/n2w5.py index 15c5b63..e88f27c 100644 --- a/weatbag/tiles/n2w5.py +++ b/weatbag/tiles/n2w5.py @@ -7,8 +7,8 @@ class Tile: def describe(self): if self.contents['catfood']: - print("You look around and you see a shelf with catfood cans.\n" - "I don't know about you, but a catfood can is always handy! " + print("\nYou look around and you see a shelf with catfood cans.\n" + "I don't know about you, but a catfood can is always handy!\n" "Never know when you'll need to feed a kitty!") def action(self, player, do): @@ -21,7 +21,7 @@ class Tile: def take_catfood(self, player): if transfer('catfood', self.contents, player.inventory, n=2): - print("You did wise. You took the catfood!") + print("\nYou did wise. You took the catfood!") else: - print("There is nothing here.") + print("\nThere is nothing here.") diff --git a/weatbag/tiles/n3w1.py b/weatbag/tiles/n3w1.py index 5eb7d18..8ff6a6c 100644 --- a/weatbag/tiles/n3w1.py +++ b/weatbag/tiles/n3w1.py @@ -1,17 +1,17 @@ class Tile: def describe(self): - print("The beach is quiet. You see on the south children playing.") + print("\nThe beach is quiet. On the south are children playing.") def action(self, player, do): - print("Sorry, I don't understand") + print("\nSorry, I don't understand") def leave(self, player, direction): if direction=='w': - print("I'm afraid you can't go west.\nThe sea on that part is " + print("\nI'm afraid you can't go west.\nThe sea on that part is " "fool of electric eels and you don't have a transport.") return False elif direction=='e': - print("There is the side of a cave in front of you.\nYou can't go " + print("\nThere is the side of a cave in front of you.\nYou can't go " "east.") return False return True diff --git a/weatbag/tiles/n3w2.py b/weatbag/tiles/n3w2.py index d1266f2..5c0add3 100644 --- a/weatbag/tiles/n3w2.py +++ b/weatbag/tiles/n3w2.py @@ -7,7 +7,7 @@ class Tile: def describe(self): if not self.give_catfood: - print("You are at the beach and there is an old man with an " + print("\nYou are at the beach and there is an old man with an " "enormous beard that is getting his little boat ready to go " "across to the mainland.\nNaturally, you are asking him to " "take you in his boat.\nThe old man replies:\nOf course I " @@ -15,7 +15,7 @@ class Tile: "some catfood so I can feed the kitties across in the " "mainland!") else: - print("There's the old fisherman with his boat, he can take you " + print("\nThere's the old fisherman with his boat, he can take you " "across if you like!") # I only added words.use because player might @@ -28,19 +28,19 @@ class Tile: if self.give_catfood == False: player.take('catfood') self.give_catfood = True - print("Great! Now we can sail!") + print("\nGreat! Now we can sail!") else: player.take('catfood') - print("Oh how nice of you. You are the best!") + print("\nOh how nice of you. You are the best!") elif len(do) > 1: - print("I have no use for that.") + print("\nI have no use for that.") else: - print("Sorry, I don't understand.") + print("\nSorry, I don't understand.") def leave(self, player, direction): if direction=='e'and not self.give_catfood: - print("You can't swim, remember the electric eels? You need a " + print("\nYou can't swim, remember the electric eels? You need a " "transport to go across.") return False return True diff --git a/weatbag/tiles/n3w3.py b/weatbag/tiles/n3w3.py index 2989c04..42bec81 100644 --- a/weatbag/tiles/n3w3.py +++ b/weatbag/tiles/n3w3.py @@ -7,20 +7,20 @@ class Tile: def describe(self): if self.contents['doorknob']: - print("As you walk through the path you find something shiny on " + print("\nAs you walk through the path you find something shiny on " "the ground beside some rocks.\nIt looks like a brass doorknob.") else: - print("There is nothing to do here, all you see is your path and " + print("\nThere is nothing to do here, all you see is your path and " "the trees around!") def action(self, player, do): if (do[0] in words.take) and ('doorknob' in do): self.take_doorknob(player) else: - print("Sorry, I don't understand.") + print("\nSorry, I don't understand.") def take_doorknob(self, player): if transfer('doorknob', self.contents, player.inventory): - print("You pick up the doorknob.") + print("\nYou pick up the doorknob.") else: - print("There is nothing here.") + print("\nThere is nothing here.") diff --git a/weatbag/tiles/n3w4.py b/weatbag/tiles/n3w4.py index 928f83b..fff19cf 100644 --- a/weatbag/tiles/n3w4.py +++ b/weatbag/tiles/n3w4.py @@ -1,9 +1,9 @@ class Tile: def describe(self): - print("Looks like you are in a walking mood because you still follow " - "the path. You hear birds singing, some small waves on the background, " + print("\nLooks like you are in a walking mood because you still follow " + "the path.\nYou hear birds singing, some small waves on the background, " "there is a nice flowery smell, rays of sun make the tree sceenery " - "heavenly... I totaly get you, it's a nice path to have a walk!") + "heavenly...\nI totaly get you, it's a nice path to have a walk!") def action(self, player, do): - print("Sorry, I don't understand") + print("\nSorry, I don't understand") |
