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-rw-r--r--weatbag/tiles/n1w1.py2
-rw-r--r--weatbag/tiles/n1w2.py4
-rw-r--r--weatbag/tiles/n1w3.py4
-rw-r--r--weatbag/tiles/n1w4.py6
-rw-r--r--weatbag/tiles/n1w5.py6
-rw-r--r--weatbag/tiles/n1w6.py4
-rw-r--r--weatbag/tiles/n2w1.py10
-rw-r--r--weatbag/tiles/n2w2.py2
-rw-r--r--weatbag/tiles/n2w3.py2
-rw-r--r--weatbag/tiles/n2w4.py6
-rw-r--r--weatbag/tiles/n2w5.py4
-rw-r--r--weatbag/tiles/n2w6.py6
-rw-r--r--weatbag/tiles/n3w1.py4
-rw-r--r--weatbag/tiles/n3w2.py6
-rw-r--r--weatbag/tiles/n3w3.py4
-rw-r--r--weatbag/tiles/n3w4.py4
-rw-r--r--weatbag/tiles/n3w5.py4
-rw-r--r--weatbag/tiles/n3w6.py4
-rw-r--r--weatbag/tiles/n4w5.py2
-rw-r--r--weatbag/tiles/n4w6.py6
-rw-r--r--weatbag/tiles/n4w7.py2
-rw-r--r--weatbag/tiles/n5w5.py4
-rw-r--r--weatbag/tiles/n5w6.py2
-rw-r--r--weatbag/tiles/n5w7.py6
24 files changed, 52 insertions, 52 deletions
diff --git a/weatbag/tiles/n1w1.py b/weatbag/tiles/n1w1.py
index f809dc4..b4f1252 100644
--- a/weatbag/tiles/n1w1.py
+++ b/weatbag/tiles/n1w1.py
@@ -12,7 +12,7 @@ class Tile:
def leave(self, player, direction):
if direction == "w":
print ("You can't go there by swimming, that part is full of "
- "electric eels.\n")
+ "electric eels.")
return False
else:
return True
diff --git a/weatbag/tiles/n1w2.py b/weatbag/tiles/n1w2.py
index db976fe..e517ca3 100644
--- a/weatbag/tiles/n1w2.py
+++ b/weatbag/tiles/n1w2.py
@@ -3,7 +3,7 @@ class Tile:
def describe(self):
print("The beach is really quiet and you can hear and see the seagulls "
- "on the sea.")
+ "on the sea.\n")
def action(self, player, do):
print("What is this gibberish?")
@@ -14,7 +14,7 @@ class Tile:
"electric eels.\n")
return False
elif direction == "s":
- print("I'm afraid I can't let you go there Dave.\n")
+ print("I'm afraid I can't let you go there Dave.")
return False
elif direction == "w":
print("The sandy beach is transforming into big rocks but it looks "
diff --git a/weatbag/tiles/n1w3.py b/weatbag/tiles/n1w3.py
index 52d1cb9..5d63235 100644
--- a/weatbag/tiles/n1w3.py
+++ b/weatbag/tiles/n1w3.py
@@ -5,12 +5,12 @@ class Tile:
print("Woooah! Those rocks are full of lichens!\n")
def action(self, player, do):
- print("Sorry, I don't speak gibberish.\n")
+ print("Sorry, I don't speak gibberish.")
def leave(self, player, direction):
if direction == "s":
print("Are you planing to throw your self to the rocks? You can't "
- "go there!\n")
+ "go there!")
return False
elif direction == "n":
print("The rocks are way to high for you. "
diff --git a/weatbag/tiles/n1w4.py b/weatbag/tiles/n1w4.py
index c427e9f..6dfdde7 100644
--- a/weatbag/tiles/n1w4.py
+++ b/weatbag/tiles/n1w4.py
@@ -46,7 +46,7 @@ class Tile:
"If you ever come across a wall of kittens and you want "
"them to let you pass you will use this lucky charm!\n\n"
"And as the cat says these words, "
- "*poof* she disappears!\n")
+ "*poof* she disappears!")
#https://en.wikipedia.org/wiki/Maneki-neko
self.contents['neko'] -= 1
player.give('neko')
@@ -59,12 +59,12 @@ class Tile:
def leave(self, player, direction):
if direction == "s":
print("Oh dear Basdet! You can't go south, you will fall of the "
- "cliff!\n")
+ "cliff!")
return False
elif direction == "n":
print("It looks like the side of a wooden hut.\n"
"Since you don't walk though walls (yet) "
- "you can't go there.\n")
+ "you can't go there.")
return False
elif direction == "e":
print("You follow the path downhill.")
diff --git a/weatbag/tiles/n1w5.py b/weatbag/tiles/n1w5.py
index a6738b9..4b2c1d4 100644
--- a/weatbag/tiles/n1w5.py
+++ b/weatbag/tiles/n1w5.py
@@ -22,7 +22,7 @@ class Tile:
if (do[0] in words.take) and ('mice' in do):
self.take_mice(player)
else:
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def take_mice(self, player):
if transfer('mice', self.contents, player.inventory, n=2):
@@ -34,12 +34,12 @@ class Tile:
def leave(self, player, direction):
if direction == "s":
print("My dear traveler, you can't go south, you will fall off the "
- "cliff!\n")
+ "cliff!")
return False
elif direction == "n":
print("It looks like the side of a wooden hut.\n"
"Since you don't walk though walls (yet) "
- "you can't go there.\n")
+ "you can't go there.")
return False
elif direction == "e":
print("You follow the path downhill.")
diff --git a/weatbag/tiles/n1w6.py b/weatbag/tiles/n1w6.py
index 67f2d47..78528ff 100644
--- a/weatbag/tiles/n1w6.py
+++ b/weatbag/tiles/n1w6.py
@@ -9,12 +9,12 @@ class Tile:
"So which way?\n")
def action(self, player, do):
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def leave(self, player, direction):
if direction in ('s', 'w'):
print("My dear traveler, you can't go there, you will fall of the "
- "cliff!\n")
+ "cliff!")
return False
elif direction in('e', 'n'):
print("You follow the path downhill.")
diff --git a/weatbag/tiles/n2w1.py b/weatbag/tiles/n2w1.py
index 00198a8..9be8cdc 100644
--- a/weatbag/tiles/n2w1.py
+++ b/weatbag/tiles/n2w1.py
@@ -36,11 +36,11 @@ class Tile:
print("Your answer has pleased me and my sister! "
"\nLet's go!")
print("The brother and sister will take you to the "
- "island.\n")
+ "island.")
self.challenge_completed = True
else:
print("We're afraid this is not the correct answer. "
- "Try another one.\n")
+ "Try another one.")
elif (do[0] in words.take) and (do[1] == "sister" or
do[1] == "girl"):
print("You bastard! Let my sister down!\n"
@@ -48,14 +48,14 @@ class Tile:
"Taking advantage of little children?\n"
"We will transport you for free.\n")
print("The brother and sister will take you "
- "to the island!\n")
+ "to the island!")
self.challenge_completed = True
elif (do[0] in words.take) and (do[1] == "brother" or
do[1] == "boy"):
print("You bastard, put me down!\n"
"We will trasnport you for free!\n")
print("The brother and sister will take you "
- "to the island!\n")
+ "to the island!")
self.challenge_completed = True
elif (do[0] in words.take) and not self.challenge_completed:
print("I told you we won't give you our raft, "
@@ -68,7 +68,7 @@ class Tile:
def leave(self, player, direction):
if direction == "w" and not self.challenge_completed:
print ("You can't go there by swimming, that part is full of "
- "electric eels.\n")
+ "electric eels.")
return False
else:
return True
diff --git a/weatbag/tiles/n2w2.py b/weatbag/tiles/n2w2.py
index 390ef19..35897c3 100644
--- a/weatbag/tiles/n2w2.py
+++ b/weatbag/tiles/n2w2.py
@@ -26,7 +26,7 @@ class Tile:
def leave(self, player, direction):
if direction == "e":
print("You can't go back by swimming, that part is full of "
- "electric eels.\n")
+ "electric eels.")
return False
else:
return True
diff --git a/weatbag/tiles/n2w3.py b/weatbag/tiles/n2w3.py
index eba9089..4e6707b 100644
--- a/weatbag/tiles/n2w3.py
+++ b/weatbag/tiles/n2w3.py
@@ -21,7 +21,7 @@ class Tile:
def leave(self, player, direction):
if direction == "s":
print("Careful now! Nasty rocks all over to the south.\n"
- "(Meaning you just can't go to that direction. Sorry!)\n")
+ "(Meaning you just can't go to that direction. Sorry!)")
return False
else:
return True
diff --git a/weatbag/tiles/n2w4.py b/weatbag/tiles/n2w4.py
index 59904c2..c14bffb 100644
--- a/weatbag/tiles/n2w4.py
+++ b/weatbag/tiles/n2w4.py
@@ -28,15 +28,15 @@ class Tile:
print("You'll need a doorknob to open the door.\n")
self.opendoor = False
else:
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def leave(self, player, direction):
if direction == 'w' and not self.opendoor:
- print("First you need to enter the hut.\n")
+ print("First you need to enter the hut.")
return False
elif direction == 's':
print("Meeeeh, nothing of importance is going on there, try "
- "another direction.\n")
+ "another direction.")
return False
else:
return True
diff --git a/weatbag/tiles/n2w5.py b/weatbag/tiles/n2w5.py
index 1c2d707..d6d3efa 100644
--- a/weatbag/tiles/n2w5.py
+++ b/weatbag/tiles/n2w5.py
@@ -17,7 +17,7 @@ class Tile:
if (do[0] in words.take) and ('catfood' in do):
self.take_catfood(player)
else:
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def take_catfood(self, player):
if transfer('catfood', self.contents, player.inventory, n=2):
@@ -27,7 +27,7 @@ class Tile:
def leave(self, player, direction):
if direction == 'w'or direction == 's' or direction == 'n':
- print("I don't think you can pass through walls.\n")
+ print("I don't think you can pass through walls.")
return False
else:
return True
diff --git a/weatbag/tiles/n2w6.py b/weatbag/tiles/n2w6.py
index 2ce54a6..15a3cf6 100644
--- a/weatbag/tiles/n2w6.py
+++ b/weatbag/tiles/n2w6.py
@@ -6,17 +6,17 @@ class Tile:
"western sea makes you calm! \n")
def action(self, player, do):
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def leave(self, player, direction):
if direction == "w":
print("My dear traveler, you can't fall off the cliff! "
- "I won't let you do it.\n")
+ "I won't let you do it.")
return False
elif direction == "e":
print("It looks like the back of a wooden hut.\n"
"Since you don't walk through walls (yet) "
- "you can't go there.\n")
+ "you can't go there.")
return False
elif direction == "s":
print("You follow the path uphill.")
diff --git a/weatbag/tiles/n3w1.py b/weatbag/tiles/n3w1.py
index 98877eb..922ec4a 100644
--- a/weatbag/tiles/n3w1.py
+++ b/weatbag/tiles/n3w1.py
@@ -8,7 +8,7 @@ class Tile:
def leave(self, player, direction):
if direction == 'w':
print("I'm afraid you can't go west.\nThe sea on that part is "
- "full of electric eels and you don't have a transport.\n")
+ "full of electric eels and you don't have a transport.")
return False
elif direction == 'e':
print("There's a steep mountainside here which you can't climb.")
@@ -36,6 +36,6 @@ class Tile:
" '-...-' '-...-' \n")
print("A wall of kitties doesn't allow you to go North.\n"
"But that doesn't make you mad... "
- "You can't be mad at kitties, rite?!\n")
+ "You can't be mad at kitties, rite?!")
return False
return True
diff --git a/weatbag/tiles/n3w2.py b/weatbag/tiles/n3w2.py
index 9ff35a5..d4300b5 100644
--- a/weatbag/tiles/n3w2.py
+++ b/weatbag/tiles/n3w2.py
@@ -35,16 +35,16 @@ class Tile:
elif len(do) > 1:
print("I have no use for that.\n")
else:
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def leave(self, player, direction):
if direction == 'e'and not self.give_catfood:
print("You can't swim, remember the electric eels? You need a "
- "transport to go across.\n")
+ "transport to go across.")
return False
if direction == 'n':
- print("Nothing to do there.\n")
+ print("Nothing to do there.")
return False
else:
return True
diff --git a/weatbag/tiles/n3w3.py b/weatbag/tiles/n3w3.py
index d2977c4..f0bcce5 100644
--- a/weatbag/tiles/n3w3.py
+++ b/weatbag/tiles/n3w3.py
@@ -18,7 +18,7 @@ class Tile:
self.take_doorknob(player)
else:
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def take_doorknob(self, player):
if transfer('doorknob', self.contents, player.inventory):
@@ -28,7 +28,7 @@ class Tile:
def leave(self, player, direction):
if direction == "n":
- print("Oops! You can't go there. There is a rocky wall.\n")
+ print("Oops! You can't go there. There is a rocky wall.")
return False
else:
return True
diff --git a/weatbag/tiles/n3w4.py b/weatbag/tiles/n3w4.py
index c643ac7..cc286bd 100644
--- a/weatbag/tiles/n3w4.py
+++ b/weatbag/tiles/n3w4.py
@@ -7,11 +7,11 @@ class Tile:
"I totaly get you, it's a nice path to have a walk!\n")
def action(self, player, do):
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def leave(self, player, direction):
if direction == "n":
- print("No trespasing. Violators will vanish without a trace.\n")
+ print("No trespasing. Violators will vanish without a trace.")
return False
else:
return True
diff --git a/weatbag/tiles/n3w5.py b/weatbag/tiles/n3w5.py
index e1587bb..b7dd456 100644
--- a/weatbag/tiles/n3w5.py
+++ b/weatbag/tiles/n3w5.py
@@ -37,7 +37,7 @@ class Tile:
self.take_knife(player, do)
self.challenge_completed = True
else:
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def take_knife(self, player, do):
if transfer('knife', self.contents, player.inventory):
@@ -48,7 +48,7 @@ class Tile:
def leave(self, player, direction):
if direction == "s":
print("You can't go there, it's a wall. It looks like the side of "
- "a wooden hut.\n")
+ "a wooden hut.")
return False
else:
return True
diff --git a/weatbag/tiles/n3w6.py b/weatbag/tiles/n3w6.py
index c5a03be..7877139 100644
--- a/weatbag/tiles/n3w6.py
+++ b/weatbag/tiles/n3w6.py
@@ -5,11 +5,11 @@ class Tile:
print("Rocks. Big rocks. Slippery rocks all over!\n")
def action(self, player, do):
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def leave(self, player, direction):
if direction == "w":
- print("No-no! You'll break your head on the rocks down there!\n")
+ print("No-no! You'll break your head on the rocks down there!")
return False
elif direction == "s":
print("You follow the path uphill. Just be careful of the slippery "
diff --git a/weatbag/tiles/n4w5.py b/weatbag/tiles/n4w5.py
index 95971e3..8308503 100644
--- a/weatbag/tiles/n4w5.py
+++ b/weatbag/tiles/n4w5.py
@@ -14,7 +14,7 @@ class Tile:
return False
elif direction == "n":
print("There is an opening that leads you to the beach on the "
- "northen side of the island.\n")
+ "northen side of the island.")
return True
else:
return True
diff --git a/weatbag/tiles/n4w6.py b/weatbag/tiles/n4w6.py
index 755a78a..0f2c508 100644
--- a/weatbag/tiles/n4w6.py
+++ b/weatbag/tiles/n4w6.py
@@ -6,15 +6,15 @@ class Tile:
"some pine trees around too. A really quiet sceenery!\n")
def action(self, player, do):
- print("Sorry, I don't understand.\n")
+ print("Sorry, I don't understand.")
def leave(self, player, direction):
if direction == "s":
print("You follow the path uphill. There are some rocks. Just be "
- "careful, they all have this gooey green stuff on them!\n")
+ "careful, they all have this gooey green stuff on them!")
return True
elif direction == "e":
- print("You are going through the pine trees.\n")
+ print("You are going through the pine trees.")
return True
else:
return True
diff --git a/weatbag/tiles/n4w7.py b/weatbag/tiles/n4w7.py
index 6850196..bc582bb 100644
--- a/weatbag/tiles/n4w7.py
+++ b/weatbag/tiles/n4w7.py
@@ -43,7 +43,7 @@ class Tile:
def leave(self, player, direction):
if direction in ("s", "w"):
print("It's the open sea. You can't go anywhere near by "
- "swimming.\n")
+ "swimming.")
return False
elif direction == "n":
print("You are heading to the lighthouse.")
diff --git a/weatbag/tiles/n5w5.py b/weatbag/tiles/n5w5.py
index c5e214b..75aff81 100644
--- a/weatbag/tiles/n5w5.py
+++ b/weatbag/tiles/n5w5.py
@@ -38,12 +38,12 @@ class Tile:
print("Don't be greedy, you have all the cream you're gonna "
"need.\n")
else:
- print("I don't understand.\n")
+ print("I don't understand.")
def leave(self, player, direction):
if direction in ("n", "e"):
print("It's the open sea. You can't go anywhere near by "
- "swimming.\n")
+ "swimming.")
return False
elif direction == "s":
print("A bunch of pine trees...")
diff --git a/weatbag/tiles/n5w6.py b/weatbag/tiles/n5w6.py
index b739479..81438fe 100644
--- a/weatbag/tiles/n5w6.py
+++ b/weatbag/tiles/n5w6.py
@@ -10,7 +10,7 @@ class Tile:
def leave(self, player, direction):
if direction == "n":
print("It's the open sea. You can't go anywhere near by "
- "swimming.\n")
+ "swimming.")
return False
else:
return True
diff --git a/weatbag/tiles/n5w7.py b/weatbag/tiles/n5w7.py
index face836..1986782 100644
--- a/weatbag/tiles/n5w7.py
+++ b/weatbag/tiles/n5w7.py
@@ -69,15 +69,15 @@ class Tile:
if self.trapped and direction in ("w", "n"):
print("You are my prisoner, I won't let you leave. But even if you "
"could leave these are the inner walls of the lighthouse you "
- "idiot! And then the sea.\n")
+ "idiot! And then the sea.")
return False
elif self.trapped and direction in ("e", "s"):
print("What do you think you are doing? I won't let you leave. "
- "You are my prisoner!\n")
+ "You are my prisoner!")
return False
elif direction in ("w", "n"):
print("It's the lighthouse walls. What are you gonna do? "
- "Hit your head on them?\n")
+ "Hit your head on them?")
return False
else:
print("Finally you are out!")