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-rw-r--r--weatbag/tiles/s3.py60
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diff --git a/weatbag/tiles/s3.py b/weatbag/tiles/s3.py
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+++ b/weatbag/tiles/s3.py
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+from weatbag import words
+
+class Tile:
+ def __init__(self):
+ self.short_man_gone = False
+ self.short_man_life = 2
+ self.pants_on_fire = False
+
+ def describe(self):
+ print( "You reach the top of the hill and look around the rock "
+ "formations. You find nothing but dust, a mud puddle, and"
+ "withered shrubs.\n")
+ if not self.short_man_gone:
+ self.pants_on_fire = True
+ print( "Just as you are returning to the path, a ball of fire "
+ "hurtles through the air and explodes at your feet, setting "
+ "your pants on fire. You hear high pitched cackling and "
+ "snorting.\n")
+ else:
+ print( "You see the charred ground, "
+ "reminding you of your encounter with the short man who set "
+ "your pants on fire. That was a close one. There is a steep "
+ "path leading down the hill to the North. To the south, the "
+ "hiltop path continues.\n")
+
+
+ def action(self, player, do):
+ if self.pants_on_fire:
+ self.action_pants_on_fire(player, do)
+
+ elif not self.short_man_gone:
+ self.action_short_man(player, do)
+
+ elif self.short_man_gone:
+ print("I'm sorry, I don't understand.")
+
+
+
+ def action_pants_on_fire(self, player, do):
+ if do.count('roll') > 0:
+ self.pants_on_fire = False
+ print("Wisely following the teachings of your elders, you freeze, "
+ "drop to the ground and roll around until the fire is "
+ "extinguished. Covered in dirt and pants in tatters, you "
+ "stand up and face your assailant, a short man.")
+ elif do.count('puddle') > 0:
+ self.pants_on_fire = False
+ print("You dash over the the mud puddle and splash water on your "
+ "legs until the fire is quenched. Covered in mud and pants "
+ "in taters, you stand up and face your assailant, a short man.")
+ else:
+ print("You had better find a way to put out this fire. Your legs "
+ "are beginning to burn!")
+
+
+ def action_short_man(self, player, do):
+ print("Not done yet.")
+ return
+
+