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-rw-r--r--weatbag/tiles/n3.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/weatbag/tiles/n3.py b/weatbag/tiles/n3.py
index 93933d8..a290372 100644
--- a/weatbag/tiles/n3.py
+++ b/weatbag/tiles/n3.py
@@ -9,7 +9,7 @@ class Tile:
def describe(self):
if not self.enemy_dead:
print("You encounter an orc! He's got a mean look, but you're a "
- "strong lad. You should be able to take him. Swing or flee?")
+ "strong one. You should be able to take him. Attack or flee?")
else:
print("You see an orc corpse here.")
@@ -58,7 +58,7 @@ class Tile:
self.leave(player, 's')
return
- if do[0] == "swing":
+ if do[0] in words.attack:
self.player_swing(player)
self.enemy_swing(player)