| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Now player can eat berries to recover 2 hit point in tile n3. | kylerzhang | 2013-01-11 | 1 | -1/+2 |
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| * | Allow custom message when player attempts to move to nonexistent tile. | Thomas Kluyver | 2013-01-10 | 1 | -3/+4 |
| | | | | | Closes gh-7 | ||||
| * | Merge pull request #4 from ben174/master | Thomas Kluyver | 2013-01-09 | 1 | -0/+19 |
| |\ | | | | | Add new n3 tile with Orc battle at entrance of cave. Player now has hit_points. | ||||
| | * | Else condition for reporting health is now a catch-all (in case they go into ↵ | Ben Friedland | 2013-01-07 | 1 | -1/+1 |
| | | | | | | | | | negative hit points). | ||||
| | * | Orc battle at entrance of cave. Player now has hit_points. | Ben Friedland | 2013-01-07 | 1 | -0/+19 |
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| * | | Add a simple way to test tiles | Thomas Kluyver | 2013-01-07 | 1 | -13/+39 |
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| * | Various fixes to game core | Thomas Kluyver | 2013-01-05 | 1 | -21/+24 |
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| * | Add initial documentation | Thomas Kluyver | 2013-01-05 | 1 | -0/+4 |
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| * | Create initial game framework. | Thomas | 2012-12-29 | 1 | -0/+78 |
