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* Added help command. Replaced hard-coded 'quit' command with a words.pyJan T2015-07-281-4/+9
| | | | entry. Cleaned up code to pass flake8 style check.
* Made all yes/no words lowercase. Upper not needed.George Angelopoulos2013-05-011-2/+2
| | | | | | Apparently, player input is converted to lowercase in weatbag/action.py, so we only need lowercase words in weatbag/words.py.
* added yes/no words. Modified n2w2 to use words.George Angelopoulos2013-05-011-0/+4
| | | | | | | In acec64fe4677305566cd2d0fa780056b07f7e6e6 there is a yes/no question introduced in tile n2w2. This is the first time yes/no answers appear in the game. So I added 'yes' and 'no' as words in weatbag/words.py and modified weatbag/tiles/n2w2.py to use them, making the code a bit cleaner.
* Finished s3 encounter w/ short manJulian Irwin2013-01-261-0/+1
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* New framework to allow combining items.Thomas Kluyver2013-01-131-2/+5
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* Support for attack words.Ben Friedland2013-01-071-0/+1
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* Add initial documentationThomas Kluyver2013-01-051-0/+9
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* Create initial game framework.Thomas2012-12-291-0/+11