| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added help command. Replaced hard-coded 'quit' command with a words.py | Jan T | 2015-07-28 | 1 | -4/+9 |
| | | | | | entry. Cleaned up code to pass flake8 style check. | ||||
| * | Made all yes/no words lowercase. Upper not needed. | George Angelopoulos | 2013-05-01 | 1 | -2/+2 |
| | | | | | | | Apparently, player input is converted to lowercase in weatbag/action.py, so we only need lowercase words in weatbag/words.py. | ||||
| * | added yes/no words. Modified n2w2 to use words. | George Angelopoulos | 2013-05-01 | 1 | -0/+4 |
| | | | | | | | | In acec64fe4677305566cd2d0fa780056b07f7e6e6 there is a yes/no question introduced in tile n2w2. This is the first time yes/no answers appear in the game. So I added 'yes' and 'no' as words in weatbag/words.py and modified weatbag/tiles/n2w2.py to use them, making the code a bit cleaner. | ||||
| * | Finished s3 encounter w/ short man | Julian Irwin | 2013-01-26 | 1 | -0/+1 |
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| * | New framework to allow combining items. | Thomas Kluyver | 2013-01-13 | 1 | -2/+5 |
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| * | Support for attack words. | Ben Friedland | 2013-01-07 | 1 | -0/+1 |
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| * | Add initial documentation | Thomas Kluyver | 2013-01-05 | 1 | -0/+9 |
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| * | Create initial game framework. | Thomas | 2012-12-29 | 1 | -0/+11 |
