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* leave restrictions for s2e1George Angelopoulos2013-04-201-0/+9
* Added the final bug tile. ToDo: leave restrictionsGeorge Angelopoulos2013-04-201-0/+21
* wrong indentation on previous commitGeorge Angelopoulos2013-04-201-1/+1
* added a pause after leave textGeorge Angelopoulos2013-04-201-0/+1
* Fixed bug I had made on leave method for e1.George Angelopoulos2013-04-201-1/+3
* Added leave text if not going after the bug.George Angelopoulos2013-04-201-4/+10
* Fixed leave bug in s1e1 and modified output text.George Angelopoulos2013-04-201-2/+10
* Added first bug tile.George Angelopoulos2013-04-201-0/+21
* added south leave text for e1George Angelopoulos2013-04-201-0/+7
* Another minor grammar fix.George Angelopoulos2013-04-191-1/+1
* Fixed some grammatical and spelling errors.George Angelopoulos2013-04-191-1/+1
* added a comment for clarityGeorge Angelopoulos2013-04-181-0/+3
* PEP 8 police: Wrapped 80+ char lines in all tiles!George Angelopoulos2013-04-189-29/+35
* Checks for challenge completion before complainingGeorge Angelopoulos2013-04-181-1/+1
* PEP 8 police: Wrapped long strings to less than 80 charactersGeorge Angelopoulos2013-04-181-3/+6
* Made changes recommended by takluyverJulian Irwin2013-01-272-10/+13
* Finished s3 encounter w/ short manJulian Irwin2013-01-263-15/+46
* Merge branch 'master' of git://github.com/takluyver/weatbag into southern-til...Julian Irwin2013-01-265-10/+83
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| * Changed action.get_action to handle prepositions differentlySmart Viking2013-01-141-4/+2
| * New framework to allow combining items.Thomas Kluyver2013-01-135-6/+81
* | Merge remote-tracking branch 'upstream/master' into southern-tiles-1Julian Irwin2013-01-112-2/+11
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| * Now player can eat berries to recover 2 hit point in tile n3.kylerzhang2013-01-112-2/+11
* | Merge remote-tracking branch 'upstream/master' into southern-tiles-1Julian Irwin2013-01-105-4/+103
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| * Allow custom message when player attempts to move to nonexistent tile.Thomas Kluyver2013-01-102-9/+6
| * Merge pull request #4 from ben174/masterThomas Kluyver2013-01-095-1/+103
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| | * Fixed leave condition at cave entrance.Ben Friedland2013-01-071-0/+5
| | * Else condition for reporting health is now a catch-all (in case they go into ...Ben Friedland2013-01-071-1/+1
| | * leave method returns True if they manage to fleeBen Friedland2013-01-071-0/+1
| | * Support for attack words.Ben Friedland2013-01-072-2/+3
| | * Removed additional player_life attribute from n3 tile. It's been moved to Pla...Ben Friedland2013-01-071-1/+0
| | * Orc battle at entrance of cave. Player now has hit_points.Ben Friedland2013-01-074-1/+97
* | | Half way done with s3Julian Irwin2013-01-103-26/+59
* | | Fleshed out s2Julian Irwin2013-01-092-6/+38
* | | Added s2 (basically stub). I plan to add some adventures in this direction.Julian Irwin2013-01-082-1/+12
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* | Add a simple way to test tilesThomas Kluyver2013-01-072-13/+41
* | added missing whitespace in stringGeorge Angelopoulos2013-01-071-1/+1
* | Add transfer() utility function.Thomas Kluyver2013-01-072-3/+25
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* Small fix for tile n2Thomas Kluyver2013-01-071-1/+2
* Tile e2 now contains a dwarf rather than a wizard. Torch is given unlit. Gues...Ben Friedland2013-01-071-9/+13
* Error handling for invalid guesses in wizard's challenge.Ben Friedland2013-01-071-11/+14
* Added e2 tile containing a wizard's challenge for a flaming torch.Ben Friedland2013-01-071-0/+36
* Add tile n2. Need to put in a flaming torch somewhere.Thomas Kluyver2013-01-051-0/+25
* Add first tile in each cardinal direction.Thomas Kluyver2013-01-054-0/+56
* Various fixes to game coreThomas Kluyver2013-01-053-42/+33
* Add initial documentationThomas Kluyver2013-01-052-0/+13
* Create initial game framework.Thomas2012-12-295-0/+171