class Tile: def describe(self): print("Woooah! Those rocks are full of lichens!\n") def action(self, player, do): print("Sorry, I don't speak giberish.\n") def leave(self, player, direction): if direction == "s": print("Are you planing to throw your self to the rocks? You can't " "go there!\n") return False elif direction == "n": print("The rocks are way to high for you. " "Unfortunatelly you cannot climb them.") return False else: return True