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Testing tiles
=============
To save you repeatedly playing through the game to test your latest changes,
there's a script to skip to any given tile::
./test_tile.py n2
If the player needs specific items to test the tile, add a list called test_items
to the module. The test script will add these to the player's inventory. For
example, tile n2 defines::
test_items = ['unlit torch']
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