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from weatbag import words
class Tile:
def __init__(self):
self.contents = {'rope': 1}
def describe(self):
print("You are in a sizeable clearing in the forest. At your feet, you see "
"a mysterious trap door, with three golden keyholes. Paths lead off "
"in four directions, which your unerring sense of direction tells you "
"correspond to the four compass points.")
if self.contents.get('rope'):
print("A short length of rope is lying on the floor.")
def action(self, player, do):
if (do[0] in words.take) and ('rope' in do):
if self.contents['rope'] > 0:
self.contents['rope'] -= 1
player.give('rope')
print("You put the rope in your bag. That could come in handy.")
else:
print("You already collected the rope.")
else:
print("Sorry, I don't understand.")
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