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class Tile:
def describe(self):
print("Woooah! Those rocks are full of lichens!\n")
def action(self, player, do):
print("Sorry, I don't speak giberish.\n")
def leave(self, player, direction):
if direction == "s":
print("Are you planing to throw your self to the rocks? You can't "
"go there!\n")
return False
elif direction == "n":
print("The rocks are way to high for you. "
"Unfortunatelly you cannot climb them.")
return False
else:
return True
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