blob: 4b2c1d4ddfbcfbf2cd829792aa5fd212eec9b094 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
from weatbag import words
from weatbag.utils import transfer
class Tile:
map_word = "Mouse traps"
def __init__(self):
self.contents = {'mice': 2}
def describe(self):
if self.contents['mice']:
print("As you walk the rocky path at the edge of the cliff you "
"hear a squeaking sound and you notice two mouse traps on the "
"ground. Each has one mouse trapped inside.\n"
"You could take the silly rodents but really... what the "
"hell are you gonna do with them?\n")
else:
print("You walk the path at the edge of the cliff. Nothing "
"to do here.\n")
def action(self, player, do):
if (do[0] in words.take) and ('mice' in do):
self.take_mice(player)
else:
print("Sorry, I don't understand.")
def take_mice(self, player):
if transfer('mice', self.contents, player.inventory, n=2):
print("Ok then. You took the mice.\n")
else:
print("No more mice for now. Got to leave the traps do their "
"job.\n")
def leave(self, player, direction):
if direction == "s":
print("My dear traveler, you can't go south, you will fall off the "
"cliff!")
return False
elif direction == "n":
print("It looks like the side of a wooden hut.\n"
"Since you don't walk though walls (yet) "
"you can't go there.")
return False
elif direction == "e":
print("You follow the path downhill.")
return True
else:
return True
|