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class Tile:
def __init__(self):
self.first_visit = True
def describe(self):
if self.first_visit:
print("You are now on the island. The children are returning back "
"to the mainland with their raft.\n"
"In front of you there are some trees and a small path.\n"
"Feeling adventurous?\n")
self.first_visit = False
else:
print("The beach is quiet. Nothing seems to be going on.")
def action(self, player, do):
if do[0] in ('Yes', 'yes', 'y', 'Y', 'Yup', 'yup', 'ye', 'Ye'):
print("Awesome! Follow the path!")
elif do[0] in ('No', 'no', 'n', 'N', 'Nope', 'nope'):
print("You might be in the wrong place then. Pack your stuff and "
"quit the game.")
else:
print("Sorry, wat?!")
def leave(self, player, direction):
if direction == "e":
print("You can't go back by swimming, that part is full of "
"electric eels.\n")
return False
elif direction == "s":
print("I'm afraid I can't let you go there Dave.\n")
return False
else:
return True
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