blob: c14bffb20bdc13dab074b98edf02a8d2b304fb31 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
from weatbag import words
from weatbag.utils import transfer
class Tile:
def __init__(self):
self.opendoor = False
def describe(self):
if self.opendoor:
print("The hut's door is open and the kitties are playing with "
"their momcat!\n")
else:
print("You are standing in front of the hut's door. The hut "
"looks very small and you wonder who could live here...\n"
"It has a door but you can't open it because the doorknob "
"is missing.\n")
def action(self, player, do):
if (do[0] in words.use) and do[1]=='doorknob':
if player.has('doorknob'):
player.take('doorknob')
print("Doorknob fits fine, clicks and voila... Door is open!\n"
"\nYou are in a cozy living room with a cat and five "
"kittens resting on a couch.\n"
"There is another room to the west.\n")
self.opendoor = True
else:
print("You'll need a doorknob to open the door.\n")
self.opendoor = False
else:
print("Sorry, I don't understand.")
def leave(self, player, direction):
if direction == 'w' and not self.opendoor:
print("First you need to enter the hut.")
return False
elif direction == 's':
print("Meeeeh, nothing of importance is going on there, try "
"another direction.")
return False
else:
return True
test_items = ['doorknob']
|