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from weatbag import words
from weatbag.utils import transfer
class Tile:
def __init__(self):
self.contents = {'catfood': 2}
def describe(self):
if self.contents['catfood']>0:
print("You look around and you see a shelf with catfood cans.\n"
"I don't know about you, but a catfood can is always handy!\n"
"Never know when you'll need to feed a kitty!\n")
else:
print("You see an empty self.")
def action(self, player, do):
if (do[0] in words.take) and ('catfood' in do):
self.take_catfood(player)
else:
print("Sorry, I don't understand.\n")
def take_catfood(self, player):
if transfer('catfood', self.contents, player.inventory, n=2):
print("You did wise. You took the catfood!\n")
else:
print("There is nothing here.\n")
def leave(self, player, direction):
if direction == 'w'or direction == 's' or direction == 'n':
print("Area 51. No trespassing beyond this point.\n")
return False
else:
return True
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